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16:15, 2nd June 2024 (GMT+0)

General OOC.

Posted by DirectorFor group 0
Director
GM, 21 posts
Heat: 1
Sat 22 Aug 2020
at 00:34
  • msg #38

Re: General OOC

Everyone - I just realized I made a mistake in the Char Gen thread.  I said that Cover and Network each start with 15 points for free (and I might have said it in an unclear way), but Cover actually only starts at 10.  Network does indeed start at 15.  I've corrected it now in that thread.  Sorry about that.

Also, for those of you who have worked out your General abilities, I will add the associated cherries into your character sheets in a little bit.

Also also, since a couple of you have written in some past experience with the supernatural (at least suspected, if not verified), I'm going to declare for now that none of you have shared that information with each other up to this point - maybe dropped vague hints, but not openly discussed it.  But that only applies to life before the start of the game.

Rob - If I'm understanding this correctly, you've split the 15 points between Cover and Network, and then spent another 70 on top of that.  You can bump Cover and Network up to 10 and 15, respectively.  And no, those do not count toward the rule about your highest score being twice your second highest.
You do have the right idea about how Cover and Network work, but you don't have to spend those points now.  If you have ideas that you want to establish already then go ahead, but you are also free to save those points until the right moment comes up for you to call your friend at the BBC.
Sources of stability - the Symbol, Solace, and Safety are the sources, as far as game mechanics go.  You are welcome to have defined other people as well, they just won't have a game mechanics effect.  Also, for your Solace and Safety, please specify where they are located.

Galen - unless I missed something, you still have 2 more General points to spend

Antoine - see upthread for the Mule and Wheel Artist templates.  For the others that you're considering...
Cleaner:
Investigative - Bureaucracy 2, Cop Talk 1, Criminology 2, Urban Survival 1
alternates - Chemistry, Data Recovery, Electronic Surveillance, Notice, Streetwise
General - Conceal 6, Disguise 2, Driving 4, Explosive Devices 2, Infiltration 2, Stability 2
alternates - Digital Intrusion
Wet Worker:
Investigative - Intimidation 2, Streetwise 2, Urban Survival 2
alternates - Criminology, Electronic Surveillance, Photography
General - (Shooting or Weapons) 10, Hand-to-Hand 4, Surveillance 4
alternates - Disguise, Explosive Devices, Infiltration

Tyr - it looks like you have 8 General points unspent, unless you put them into Health or Stability and didn't include that in your table there.  Also, where did Notice 4 come from in your Investigative abilities?  I see where you shuffled a couple points around but not that much.


And here is the updated table for what we have so far:
TEAM Investigative Abilities:
ABILITYTyrRobGalenAntoine
ACADEMIC ABILITIES
Accounting    
Archaeology1   
Architecture  1 
Art History2   
Criminology11  
Diagnosis 2  
History 1  
Human Terrain  2 
Languages331 
Law21  
Military Science  2 
Occult Studies 11 
Research 11 
Vampirology 11 
INTERPERSONAL ABILITIES
Bullshit Detector11  
Bureaucracy 1  
Cop Talk11  
Flattery    
Flirting    
High Society1   
Interrogation1 1 
Intimidation  2 
Negotiation2   
Reassurance 1  
Streetwise1 2 
Tradecraft1 3 
TECHNICAL ABILITIES
Astronomy    
Chemistry111 
Cryptography 1  
Data Recovery1   
Electronic Surveillance1   
Forensic Pathology 2  
Forgery3   
Notice 12 
Outdoor Survival  2 
Pharmacy 1  
Photography11  
Traffic Analysis  1 
Urban Survival1 1 

...so that leaves Accounting, Flattery, Flirting, and Astronomy vacant.  Antoine, feel like taking any of those?  Or does anyone else feel like shuffling their points to cover them?
Tyr Thorvald
player, 9 posts
Insurance Investigator
Sat 22 Aug 2020
at 01:19
  • msg #39

Re: General OOC

Here's my updated list. For some reason, I thought we could use some of the General Points to boost Investigation Abilities. Plus, I may have added things up wrong.

I could always swap Cop Talk for Accounting or Astronomy.

Health: 8/8       Stability: 5/5

Investigative Abilities:
ACADEMIC ABILITIES INTERPERSONAL ABILITIES TECHNICAL ABILITIES
ABILITYPOOLLEFTABILITYPOOLLEFTABILITYPOOLLEFT
Accounting  Bullshit Detector1 Astronomy  
Archaeology1 Bureaucracy  Chemistry1 
Architecture  Cop Talk1 Cryptography  
Art History1 Flattery  Data Recovery1 
Criminology1 Flirting  Electronic Surveillance1 
Diagnosis  High Society1 Forensic Pathology  
History  Interrogation1 Forgery2 
Human Terrain  Intimidation  Notice3 
Languages3 Negotiation1 Outdoor Survival  
Law1 Reassurance  Pharmacy  
Military Science  Streetwise11Photography1 
Occult Studies  Tradecraft11Traffic Analysis  
Research   Urban Survival1 
Vampirology   
 
General Abilities:
Athletics8 Filch4 Piloting1 
Conceal6 Gambling  Preparedness6 
Cover10 Hand-to-Hand5 Sense Trouble5 
Digital Intrusion5 Infiltration4 Shooting  
Disguise  Mechanics3 Shrink1 
Driving4 Medic2 Surveillance4 
Explosive Devices  Networking15 Weapons2 
 
Languages:freeSwedish, English;
Languages:3Dutch, Basque, French, German, Romanian, Romani, Welsh
Languages: +2:      

Rob Zwartnacht
player, 12 posts
Analyst-Pathologist
ex-AIVD (Dutch FBI)
Sat 22 Aug 2020
at 09:13
  • msg #40

Re: General OOC

CHANGES MADE
My full updated info' is in my character description

Drive: discovering the Mystery ; he traveled a lot, studied history, languages, and has the feeling there is some Occult force at play (he does not know of Vampires, but has spotted signs of their existence)

Solace - Mona Mooi ; my girlfriend (she runs a “food barge” in Amsterdam), Rob lives with her on that barge (on the canals of Amsterdam) when he is in town

Safety - beach pavilion in Schiermonnikoog (West Frisian Islands, up North, close to Germany). His vacation/retreat place

3 Languages (Academic) Dutch, English, Latin, Greek, Sanskrit, Hebrew
+5 languages left open

10 - Cover
• Samuel Stritham (4 Cover) ; British citizen, works for Williams Medical Supplies as an international sales rep’ (thus traveling a lot, with medical samples)
+6 left open

15 - Network
• Jenny Boorstil (4 Network) ; curator at the Tropenmuseum, the Amsterdam ethnographic museum
+11 left open

___________________

that leaves Accounting, Flattery, Flirting, and Astronomy vacant
Tyr said he could take Accounting (giving up Cop Talk).
I would be up to dropping Law and taking Astronomy. Tell me if I should do that?
Leaving: Flattery & Flirting-- which go well together!
Director
GM, 22 posts
Heat: 1
Sat 22 Aug 2020
at 17:25
  • msg #41

Re: General OOC

Thank you for your flexibility guys.  Let's wait and see what Antoine picks, and then if there are still gaps to cover and you are willing to make those changes you can do that.
Galen Ives
player, 5 posts
Sat 22 Aug 2020
at 18:37
  • msg #42

Re: General OOC

Director:
"Galen - unless I missed something, you still have 2 more General points to spend"


Fair point, my maths is terrible! I'll probably drop them in 'conceal' to bump that up.

Happy to shuffle points around if it balances out the team. I could probably drop a point in Tradecraft for Astronomy?
Antoine LeCoeur
player, 4 posts
Sat 22 Aug 2020
at 19:46
  • msg #43

Re: General OOC

Ok, I think This is Antoine's stats... still working on appropriate Drives, etc based o timeline...

Investigative Abilities:
ACADEMIC ABILITIES INTERPERSONAL ABILITIES TECHNICAL ABILITIES
ABILITYPOOLLEFTABILITYPOOLLEFTABILITYPOOLLEFT
Accounting1 Bullshit Detector  Astronomy  
Archaeology  Bureaucracy2 Chemistry  
Architecture  Cop Talk2 Cryptography  
Art History2 Flattery  Data Recovery  
Criminology2 Flirting1 Electronic Surveillance  
Diagnosis  High Society1 Forensic Pathology  
History  Interrogation  Forgery  
Human Terrain  Intimidation  Notice  
Languages2 Negotiation2 Outdoor Survival1 
Law  Reassurance  Pharmacy  
Military Science  Streetwise2 Photography  
Occult Studies  Tradecraft1 Traffic Analysis  
Research   Urban Survival3 
Vampirology   
 
General Abilities:
Athletics8 Filch  Piloting2 
Conceal8 Gambling  Preparedness3 
Cover14 Hand-to-Hand8 Sense Trouble2 
Digital Intrusion  Infiltration2 Shooting2 
Disguise1 Mechanics4 Shrink  
Driving12 Medic  Surveillance2 
Explosive Devices2 Networking15 Weapons8 
 
Languages:freeEnglish, French;
Languages:2Dutch, German, Italian, Russian, Swedish

This message was last updated by the player at 19:46, Sat 22 Aug 2020.
Director
GM, 23 posts
Heat: 1
Mon 24 Aug 2020
at 11:38
  • msg #44

Re: General OOC

So that just leaves Flattery and Astronomy unclaimed.  A couple of you mentioned being willing to move a point from somewhere else into Astronomy, and no one has said anything about Flattery.  My hunch, from reading the game but not having tested it out yet, is that this takes away one method of pumping people for information but you still have enough others that we are probably okay without it.  That said, I will leave the final decision with you fine folks as far as whether or not you want to let that one slide.
Rob Zwartnacht
player, 13 posts
Analyst-Pathologist
ex-AIVD (Dutch FBI)
Mon 24 Aug 2020
at 12:32
  • msg #45

Re: General OOC

I will drop Law and take Astronomy.
Updating now in my description.

If someone wants to take Flattery (Tyr? Instead of Cop Talk...).
This message was last edited by the player at 12:32, Mon 24 Aug 2020.
Tyr Thorvald
player, 10 posts
Insurance Investigator
Mon 24 Aug 2020
at 17:26
  • msg #46

Re: General OOC

Sure, I'll take Flattery in place of Cop Talk. If I can't understand what a cop is saying, I'll just flattery him until he spells it out in plain English... or Swedish... or German... or whatever.


By the way, nice job, Rob, on putting your character sheet in your Description!
This message was last edited by the player at 17:28, Mon 24 Aug 2020.
Rob Zwartnacht
player, 14 posts
Analyst-Pathologist
ex-AIVD (Dutch FBI)
Mon 24 Aug 2020
at 17:34
  • msg #47

Re: General OOC

By the way, nice job, Rob, on putting your character sheet in your Description!
Thanks. I'll see how to make that in tables once I it is finalized (I'm not rpol expert).

Cop Talk flattery: "That donut suits your eyes so well, detective!"
Director
GM, 24 posts
Heat: 1
Mon 24 Aug 2020
at 19:11
  • msg #48

Re: General OOC


Rob Zwartnacht
player, 15 posts
Analyst-Pathologist
ex-AIVD (Dutch FBI)
Mon 24 Aug 2020
at 19:11
  • msg #49

Re: General OOC

xD )))
Director
GM, 26 posts
Heat: 1
Mon 24 Aug 2020
at 22:54
  • msg #50

Re: General OOC

Game is on!  Time to act serious, or at least something close to it.

By the way, since we're all still learning, you will have some leeway to adjust your characters once we get a better feel for how things actually work.
Tyr Thorvald
player, 11 posts
Insurance Investigator
Tue 25 Aug 2020
at 00:34
  • msg #51

Re: General OOC

As I understand it, if you use the Quote function for a table, it'll preserve the formatting.
Tyr Thorvald
player, 13 posts
Insurance Investigator
Tue 25 Aug 2020
at 16:37
  • msg #52

Re: General OOC

Here's the revised and updated table of everyone's Abilities. Everyone double check the table, though, to make sure I got it right. Don't know Galen's languages...

TEAM Investigative Abilities:
ABILITYTyrRobGalenAntoine
ACADEMIC ABILITIES
Accounting   1
Archaeology1   
Architecture  1 
Art History1  2
Criminology11 2
Diagnosis 2  
History 1  
Human Terrain  2 
Languages3312
Law1   
Military Science  2 
Occult Studies 11 
Research 11 
Vampirology 11 
INTERPERSONAL ABILITIES
Bullshit Detector11  
Bureaucracy 1 2
Cop Talk 1 2
Flattery1   
Flirting   1
High Society1  1
Interrogation1 1 
Intimidation  2 
Negotiation1  2
Reassurance 1  
Streetwise1 22
Tradecraft1 31
TECHNICAL ABILITIES
Astronomy 1  
Chemistry111 
Cryptography 1  
Data Recovery1   
Electronic Surveillance1   
Forensic Pathology 2  
Forgery2   
Notice312 
Outdoor Survival  21
Pharmacy 1  
Photography11  
Traffic Analysis 11 
Urban Survival1113
GENERAL ABILITIES
Athletics84108
Conceal4 48
Cover10101014
Digital Intrusion44  
Disguise  31
Driving4 312
Explosive Devices  52
Filch44  
Gambling    
Hand-to-Hand5188
Infiltration4 52
Mechanics3424
Medic28  
Networking15151515
Piloting1  2
Preparedness6423
Sense Trouble58 2
Shooting 8102
Shrink14  
Surveillance4452
Weapons21 8
LANGUAGES
NativeSwedishDutchEnglishFrench
FreeEnglishEnglishDutchEnglish
1DutchLatinGermanDutch
2BasqueGreekopenGerman
3FrenchSanskrit---Italian
4GermanHebrew---Russian
5Romanianopen---Swedish
6Romaniopen------
7Welshopen------
8openopen------
9openopen------

This message was last edited by the player at 20:04, Tue 25 Aug 2020.
Rob Zwartnacht
player, 17 posts
Analyst-Pathologist
ex-AIVD (Dutch FBI)
Tue 25 Aug 2020
at 17:09
  • msg #53

Re: General OOC

Thanks a lot for all this!

I have 1 in Streetwise and Tradecraft too (the free points).
I will check all this (and use your table - quote works to copy the format, THANKS! - use your table to put up my finalized character) tomorrow I think (or later tonight).
Galen Ives
player, 6 posts
Ex-MI6 Assassin
Conspiracy Nut
Tue 25 Aug 2020
at 19:19
  • msg #54

Re: General OOC

I am well impressed with that table - wouldn't know where to start doing something like that!

Only corrections to Galen's stats that I can see are that his Cover should be 10 and his Conceal should be 4.

Languages I was going to throw in as they came up in play but his native is English and lets have Dutch and German given where we're based. Actually that pretty much fills up his slots...

Also hats off to Welsh as an impressively niche language choice! I so want that to come up in play!
Director
GM, 27 posts
Heat: 1
Tue 25 Aug 2020
at 20:33
  • msg #55

Re: General OOC

Galen Ives:
Also hats off to Welsh as an impressively niche language choice! I so want that to come up in play!


*starts rewriting significant sections of villain plans to now be in Wales*

Other than that, I'm enjoying the preliminary planning so far.  You guys can keep that up as long as you'd like, I'm just going to put this out now that when you move from talking to doing you should include an OOC line about which Investigative ability you're using.  Even if you're not spending anything, that helps me keep track of what kind of info you're going to get, as well as how to set the scene and all that.  And what sort of bonuses you might get if you do decide to spend.
Rob Zwartnacht
player, 18 posts
Analyst-Pathologist
ex-AIVD (Dutch FBI)
Tue 25 Aug 2020
at 20:45
  • msg #56

Re: General OOC

the city called Dikke Rups
Oh?! Wow...
I was even "worse" than you.
I though it was in a city called Dikke Rups!
The south side of that city.
Tyr Thorvald
player, 16 posts
Insurance Investigator
Wed 26 Aug 2020
at 02:52
  • msg #57

Re: General OOC

The table was made using the Quick Table rules. There's a more extended version for doing more complicated tables.


Don't know if the Director came up with it the same way, but Google translate says Dikke Rups means 'Fat Caterpillar'.

I was going to comment that it seemed odd that no one chose any languages from the Far East, but then it did seem as if the game was going to be Euro-centric.
Director
GM, 28 posts
Heat: 1
Wed 26 Aug 2020
at 11:34
  • msg #58

Re: General OOC

Tyr Thorvald:
Don't know if the Director came up with it the same way, but Google translate says Dikke Rups means 'Fat Caterpillar'.


Yes, Google Translate is exactly how I came up with that :)  That, plus me trying to think of a name that might appeal to potheads.

And I apologize for the confusion about what exactly carries that name.  Having gone back and reread the sentence, I see now how it could have been ambiguous.  But don't worry, it's just the coffeeshop, not the whole neighborhood or the notorious suburb.
Tyr Thorvald
player, 17 posts
Insurance Investigator
Wed 26 Aug 2020
at 14:37
  • msg #59

Re: General OOC

One of the vagaries of the English language.

Like the Churchill quote: "This is the type of errant pedantry up with which I will not put."

Or the Pennsylvania Dutch line: "Throw the cow over the fence some hay."
Director
GM, 29 posts
Heat: 1
Wed 26 Aug 2020
at 15:37
  • msg #60

Re: General OOC

Tyr Thorvald:
Or the Pennsylvania Dutch line: "Throw the cow over the fence some hay."


I've never heard this one before, but I'm imagining the alternate version being spoken by a Canadian as "throw the cow over the fence some, eh?"
Rob Zwartnacht
player, 19 posts
Analyst-Pathologist
ex-AIVD (Dutch FBI)
Wed 26 Aug 2020
at 18:22
  • msg #61

Re: General OOC

Yes, writing sentences that not only can be understood the way you want them to be... but actually can only be understood that way! A daily chore.

Here is my updated character sheet, pillaged and hopefully not too messed up:

Investigative Abilities:
ACADEMIC ABILITIES INTERPERSONAL ABILITIES TECHNICAL ABILITIES
ABILITYPOOLLEFTABILITYPOOLLEFTABILITYPOOLLEFT
Accounting  Bullshit Detector1 Astronomy1 
Archaeology  Bureaucracy1 Chemistry1 
Architecture  Cop Talk1 Cryptography1 
Art History  Flattery  Data Recovery  
Criminology1 Flirting  Electronic Surveillance  
Diagnosis1 High Society  Forensic Pathology1 
History1 Interrogation  Forgery  
Human Terrain  Intimidation  Notice1 
Languages3 Negotiation  Outdoor Survival  
Law  Reassurance1 Pharmacy1 
Military Science  Streetwise1 Photography1 
Occult Studies1 Tradecraft1 Traffic Analysis  
Research1  Urban Survival  
Vampirology1  
 
General Abilities:
Athletics4 Filch4 Piloting- 
Conceal- Gambling- Preparedness4 
Cover10 Hand-to-Hand1 Sense Trouble8 
Digital Intrusion4 Infiltration- Shooting8 
Disguise- Mechanics4 Shrink4 
Driving- Medic (MOS)8 Surveillance4 
Explosive Devices- Networking15 Weapons1 
 

LanguagesfreeEnglish, Dutch
Languages3Latin, Greek, Sanskrit, Hebrew, 5 choices left open
Cover4Samuel Stritham, British citizen, works for Williams Medical Supplies as an international sales rep, thus traveling a lot, with medical samples
Cover6points left open
Health?+8
Stability?+8

This message was last edited by the player at 18:30, Wed 26 Aug 2020.
Director
GM, 30 posts
Heat: 1
Thu 27 Aug 2020
at 01:55
  • msg #62

Re: General OOC

Looks reasonable to me.  Health and Stability both start at 4 for free, so it looks like you've bumped them both up to 12?
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