Hunter:
Okay, so I've been mulling it over lately...and I'm talking about 5th edition.
I was trying to come up with a way to make Direct Damage (Combat) spells more lethal (like they should be) and I came to the conclusion that it might work more that way if you treat those spells the same way that you do firearms, only there's no armor for spells.
Thoughts?
Direct spells are terrifying not because they have a good damage/drain ratio, but because of how they target. And they do actually have a good damage/drain ratio against heavily armored targets because they ignore the armor. That's effectively AP -infinity. No, the thing that makes them scary is that they just need line of
sight not line of effect (To borrow a term from D&D). You can bounce them off mirrors, send them through fiber optic cables (Magesight goggles work this way), cast through a 10,000x power telescope, etc...
As long as a photon can make it from your target to your eye, you can hit them with a Direct spell. This is terrifying.
This message was last edited by the player at 03:26, Fri 09 Feb.