IC: A Look Around
Sylvia took in the various questions and replied, "Punch them out, stun them, or something similar should be your first choice, but do what you have to, and keep yourselves safe too. If you do have to go with violence, try to keep from leaving tracks that will bring responses back to us.
"I don't normally encourage contact during operations, but since this is a look and see, and your first run for us, I'll try to arrange for a secure channel to get back to me, at least for a question or two. Our deckers should be able to manage that without too much trouble. You're always free to use your own judgement as well."
OOC: On a side note, I have a map pretty much together for once you get in, but I'm running behind on the one for the top levels. If you're good with just a description there, we can start with more concrete plans. If you really have to have a map, it will take me a few more days. I can see it in my head, I just have to get it on a screen.
For the descriptive map, it's a small office with a larger parts yard attached. On the front, it's a grass lawn with sidewalks and parking, double glass doors and a pretty normal amount of windows. It's not full glass front, but it doesn't look fortified either. There are two floors, top floor and part of the first floor are offices... managers, billing, pretty normal stuff. The rest of the first floor is monitoring and controls for the local power grid, but even that is mostly computer controls so the people parts look like more offices.
There is a small security desk behind the double glass doors, but for more details, I'll need to know where you want to start.
Let me know if you have questions or need a 'real' map.