RolePlay onLine RPoL Logo

, welcome to Shadows Gather

20:47, 2nd June 2024 (GMT+0)

IC: A Look Around.

Posted by TheGMFor group 0
Valerie
player, 5 posts
Elven Magician
Thu 28 Mar 2024
at 17:26
  • msg #30

IC: A Look Around

Valerie quickly took a look at the other beings present, to try to ascertain whether any posed an immediate threat to her.

She then took more time to examine each of the others, in turn. As observation, examination, analysis, and reaction was her specialty, she figured to get a pretty good evaluation of everyone present, as well as to determine if and what might be hidden from most...
Miyako Muto
player, 38 posts
Cha 8(12) Vampire
Purple Latex Catsuit
Thu 28 Mar 2024
at 18:17
  • msg #31

IC: A Look Around

In reply to Valerie (msg # 30):

Not sure what you are using for this:

Miyako is a vampire with accompanying problems,  but as her fangs are showing at the moment she isnt trying to hide it as everyone else seems at least tolerant of her.

Unless you count her obviously hitting on the elf with her shirt off a threat, she does not exhibit any other threats to you.

Elizabeth Carver
player, 30 posts
Thu 28 Mar 2024
at 19:30
  • msg #32

IC: A Look Around

   In reply to Miyako Muto (msg # 27):

"Oi, no sex without at least two Guinness, and never any teeth."
She grabs her shirt and starts to pull it back on "...not unless you want to learn what it would be like to tongue a light socket." She thoughtfully buttoned up her shirt, bringing an end to the show.
Miyako Muto
player, 40 posts
Cha 8(12) Vampire
Purple Latex Catsuit
Thu 28 Mar 2024
at 19:46
  • msg #33

IC: A Look Around

at least two Guinness? Done.  I mean i cant drink them myself, but done.  We will... Figure it out when we have time.   No teeth?  well if you insist.  Promise i can heal it good as new.

Miyako heads back to her seat, the promise of later seeming to have satisfied her.

Sorry Sylvia, she took her shirt off, and ... We all have our issues.
Spike Breakdown
player, 16 posts
Human Rigger
Fri 29 Mar 2024
at 05:54
  • msg #34

IC: A Look Around

"I've stuck my tongue in much less appetizing light sockets." Spike mutters under his breath.

Shaking away the momentary distraction "Sylvia you said 'take a look' at something in the power station. What are the actual mission parameters? Just get eyes on what's inside? Rob the place? What is our tolerance for casualties? This can't be the only 'decently warded' corporate owned room in town. Why this one in particular?"
Valerie
player, 6 posts
Elven Magician
Fri 29 Mar 2024
at 08:44
  • msg #35

IC: A Look Around

Miyako Muto:
In reply to Valerie (msg # 30):
Not sure what you are using for this:

Combat Sense? Perception? Assensing?
Francis (Doc) MacCready
player, 31 posts
Pixie Mage
Sat 30 Mar 2024
at 00:17
  • msg #36

IC: A Look Around

Having completed his scan, Doc returns to his seat and his slowly cooling cup of coffee. It wasn't his first quasi-legal job and probably wasn't going to be his last.
Sylvia Roberts
DIMR Special Assets, 4 posts
Sat 30 Mar 2024
at 14:45
  • msg #37

IC: A Look Around

Sylvia had stepped back in during the chat.  She nodded to Miyako, seeing that Miyako had overcome her distractions.

Walking back to the front of the room, she said, "I think we can get those maps to you shortly.  Your mission is really just that at this point, we need you to take a look inside.  We don't know what's in there, but it really doesn't make sense for there to be anything of that sort in there, which makes me nervous, and makes my friend nervous as well.

"We need some unofficial eyes on first.  If you find any obvious dangers, I trust to your professional knowledge to decide the best course.  If everything looks safe, and you don't find anything that looks like it should interest us, pull back and just report in."

"I was looking for an easier job to get you used to each other anyway, and this one just fell in my lap.  So get in and out quiet if you can; it's usually safest not to be noticed.  You can meet violence with violence if necessary.

"Any questions for me?"
Miyako Muto
player, 43 posts
Cha 8(12) Vampire
Purple Latex Catsuit
Sat 30 Mar 2024
at 15:22
  • msg #38

IC: A Look Around

Try and get in quietly, look around, take some pictures, and see what they are doing and exfiltrate quietly.

Hopefully it all goes that well.

Not the greatest planner, but i do have a couple tricks up my sleeve which might help, and i can usually be very charming.

Elizabeth Carver
player, 32 posts
Sun 31 Mar 2024
at 17:59
  • msg #39

IC: A Look Around

"So what if we run into guards or something? Just punch them out?" Carver asked with a shrug, finally plucking her jacket back off the boss's desk.
Mustang
player, 14 posts
Human Adept Hunter
Ex-Sioux Wildcat
Sun 31 Mar 2024
at 20:12
  • msg #40

IC: A Look Around

Mustang made a mental note to not get shot around the vampire with his shirt off. She might decide to just suck the bullets right out of him. The talk of non-lethal force made sense. Guards liked to pull out the machine guns and assault cannons when their friends get killed.

“Getting in and out quickly and quietly is my specialty. Main thing is making sure I get real time info on where the guards are and cameras are on loop.”
Spike Breakdown
player, 19 posts
Human Rigger
Sun 31 Mar 2024
at 23:58
  • msg #41

IC: A Look Around

"Keep it low key rather than blasting through all their security. Let the doc patch up anyone we need to shoot. Seems easy enough to avoid excessive casualties."

He addresses Sylvia again "Will we have communication with someone at DIMR during the run. Probably easier to steal, kill, whatever we need to do to whatever is on that room in the first infiltration rather than needing to go in again after home base reviews our footage."
Sylvia Roberts
DIMR Special Assets, 5 posts
Mon 1 Apr 2024
at 14:26
  • msg #42

IC: A Look Around

Sylvia took in the various questions and replied, "Punch them out, stun them, or something similar should be your first choice, but do what you have to, and keep yourselves safe too.  If you do have to go with violence, try to keep from leaving tracks that will bring responses back to us.

"I don't normally encourage contact during operations, but since this is a look and see, and your first run for us, I'll try to arrange for a secure channel to get back to me, at least for a question or two.  Our deckers should be able to manage that without too much trouble.  You're always free to use your own judgement as well."

OOC: On a side note, I have a map pretty much together for once you get in, but I'm running behind on the one for the top levels.  If you're good with just a description there, we can start with more concrete plans.  If you really have to have a map, it will take me a few more days.  I can see it in my head, I just have to get it on a screen.

For the descriptive map, it's a small office with a larger parts yard attached.  On the front, it's a grass lawn with sidewalks and parking, double glass doors and a pretty normal amount of windows.  It's not full glass front, but it doesn't look fortified either.  There are two floors, top floor and part of the first floor are offices... managers, billing, pretty normal stuff.  The rest of the first floor is monitoring and controls for the local power grid, but even that is mostly computer controls so the people parts look like more offices.

There is a small security desk behind the double glass doors, but for more details, I'll need to know where you want to start.

Let me know if you have questions or need a 'real' map.
Spike Breakdown
player, 21 posts
Human Rigger
Mon 1 Apr 2024
at 15:25
  • msg #43

IC: A Look Around

Spike nods "Right you don't really want to have to babysit us. We have a few magic types. That can probably appraise anything occulty that we find. I'm getting the feeling that the real worry is that the room is something completely unofficial, the lone tech in the building is using it as a magic meth lab or something."

He looks over the maps and starts working on a plan for infiltration. "Looks like maybe we can come in through the parts yard? Just avoid people entirely?"

OOC: I'm imagining the parts yard is barbed wire fence and all that. Probably some sort of service door into the building?
Mustang
player, 15 posts
Human Adept Hunter
Ex-Sioux Wildcat
Mon 1 Apr 2024
at 16:21
  • msg #44

IC: A Look Around

Mustang looks at the map and nods. “Parts yard would be preferred as plan A if there’s a door that leads into the rest of the building. Otherwise, if the front double glass doors can be opened remotely, I and I assume some others of us here would have a clear shot to knock out the guards before they could do anything. We can then use the guard station to see the cameras of where the other guards are and have the access keys of the guards at the guard station.”
Valerie
player, 7 posts
Elven Magician
Tue 2 Apr 2024
at 02:47
  • msg #45

IC: A Look Around

Valerie listened to what the others were saying, to Ms. Roberts and to each other, and of their wishes and means for accomplishing what they were proposing to do.

She would be better at some of their proposed actions than she would at others. The safest, of course, would be do it all through stealth, secrecy, and magic. But, then, if these were not entirely successful in their entirety, then other means would be required as back-ups. It would be best to be prepared for these other ways in advance, which she could help in planning.

20:31, Today: Valerie rolled 6 successes using 14d6 with the Shadowrun 4th ed system with a target of 5 ((6,4,3,2,1,1,6,5,5,6, 1,1,6,2)). Presentation mostly to Ms. Roberts.
TheGM
GM, 30 posts
SomeOldGuy
Tue 2 Apr 2024
at 12:29
  • msg #46

IC: A Look Around

Spike Breakdown:
OOC: I'm imagining the parts yard is barbed wire fence and all that. Probably some sort of service door into the building?

OOC: Pretty much exactly correct.  Barbed wire, a few stacked utility poles, big rolls of wire, some equivalent to pole transformers... electricity delivery probably hasn't changed much except for the addition of some smart monitoring and controls built in.

There may be some security on the yard, but you can check that out if that's your call.
Sylvia Roberts
DIMR Special Assets, 6 posts
Tue 2 Apr 2024
at 12:33
  • msg #47

IC: A Look Around

Sylvia nodded to Spike.  "You're right.  Something completely unofficial is really what concerns me.  I may just be paranoid, but anything hiding secretly underground reminds me of Chicago.  That's probably not what we're dealing with here, but a good look around never hurts.  A 'magic meth lab' would be a very pleasant surprise."

She smiled and looked around the room.

"Do you want to get started on this tonight?  Or do you need more planning time?"
Francis (Doc) MacCready
player, 34 posts
Pixie Mage
Tue 2 Apr 2024
at 14:18
  • msg #48

IC: A Look Around

"Ah will need a lab or similar workspace."    Doc pointed what out what he thought was obvious.   "Yin ah kin dae analysis as weel as ither medical procedures. "
Sylvia Roberts
DIMR Special Assets, 7 posts
Tue 2 Apr 2024
at 14:27
  • msg #49

IC: A Look Around

Sylvia nodded. "You may have to share, but we have a small clinic and lab onsite, or can probably arrange a spot for you with somebody else local."
Miyako Muto
player, 47 posts
Cha 8(12) Vampire
Purple Latex Catsuit
Tue 2 Apr 2024
at 15:14
  • msg #50

IC: A Look Around

If we could get a water company uniforms, i can probably convince some guards that we are a repair team.  Though i can not deal with some of the electronic issues if someone could help there.


In reply to Francis (Doc) MacCready (msg # 48):

Oh is that for my exam?  It takes a little bit more to get out of the latex, do we have that much time?  Miyako eyes betray her as she is thinking bad thoughts about being alone with Doc during her 'examination'.
Spike Breakdown
player, 27 posts
Human Rigger
Wed 3 Apr 2024
at 14:05
  • msg #51

IC: A Look Around

Spike glances at Miyako "Down girl, if you need to use the back of the van on our way there I promise the cameras are only 4k."

"Disguises are always fun. Usually cheap and reusable too! But I think we should get an initial look tonight. Honestly if it's only a few blocks away I could probably do a quick aerial look from here. So long as certain people leave the room." he glances at Elizabeth at that last.

OOC: noise for range is probably only like 1 or 2 from the DIMR building to the target?
Miyako Muto
player, 49 posts
Cha 8(12) Vampire
Purple Latex Catsuit
Wed 3 Apr 2024
at 16:03
  • msg #52

IC: A Look Around

I dont know, do you want me to do that to you while your are driving at the same time?

Miyako kind of stops herself for a moment.

Sorry, i have a lot of problems, and Elizabeth got me falling off the wagon.  I was doing fine until she starting taking her clothes off.  I can keep it contained while there are objectives.  It just isnt very easy to contain when we are just like this.  By this i mean not in danger.

Give me a minute, and i can keep it contained as long as people don't give me reasons for my mind to go in the gutter.

Mustang
player, 17 posts
Human Adept Hunter
Ex-Sioux Wildcat
Wed 3 Apr 2024
at 17:07
  • msg #53

IC: A Look Around

Mustang nodded at the mention of disguises. “I definitely think we can pull off the repair team look. I also agree about taking a look at the place before making a more structured plan.”
Valerie
player, 9 posts
Elven Magician
Wed 3 Apr 2024
at 17:20
  • msg #54

IC: A Look Around

Valerie knew she had several ways to assist with these suggestions. "I like the idea of taking a look at the place beforehand. I can assist with this covertly on recon or in several ways with the repair team later. "
This message was last edited by the player at 17:20, Wed 03 Apr.
Sign In