RPG Games: Historical, Fiction/Fantasy, or a Combination?
Most Role Playing Games at the beginning began in a fantasy setting. Many of these had a physics and a chemistry that made little sense. Of course, the players didn't care, so long as the GMs didn't try to create too much that was arbitrary and/or made little sense (as we currently understand it). Today, the physics and chemistry usually make more sense.
Soon enough RPGs began to appear with a quasi historical or futuristic setting, based more or less upon an alternate Earth reality. Technology often replaced Magic, but sometimes not.
As time went by, game systems and settings began to combine aspects of each: with fictional super-powers, undead, alternate universes, but within a general understanding of our own historical timeline. So,
I) Do people prefer mostly fantasy?
II) Do people prefer mostly history?
III) Or a combination? How much of each?