In reply to Katwood (msg # 5):
>Generally speaking Freeform is exactly what it says. The GM can develop as many rules or as few rules as they like. I have been in some games that are a complete free for all and focuses mostly on character interactions.
Sorry if I'm misunderstanding...but isn't that what most GMs do anyway?
>I have also been in games where the GM creates rather compelling situations that the characters must work through. Those are by far the most interesting in my opinion. It is sort of like writing a community short story or novel.
I guess I don't understand how that's different than how most GMs run games.
>I have been in games where the GM uses a loose rolling system to determine PvP and I've been in games where PvP is strictly forbidden.
>It's kind of a grab bag.
Here is a lovely article:
https://rpg.stackexchange.com/...-play-by-e-mail-game
Thanks for the link. It reads as general running PBP advice rather than anything specific to freeform play.
I'm starting a new thread to avoid cluttering up this one.
This message was last edited by the user at 20:22, Thu 05 May 2022.