D&D 4E Solo Campaign OR Thieves/Covert Agents Focused Game
Hey, I'm looking for a DM who's willing to run a D&D 4th edition game that is either a solo campaign following the exploits of a single thief in a big city (and possibly elsewhere eventually), or a campaign focused on a group of thieves or covert operatives engaged in a series of heists, clandestine missions, or some kind of cloak-and-dagger themed adventures. A band of burglars and treasure hunters, a team of (original series) Mission Impossible-style special agents, or a handful of diverse adventurers caught in a tangled web of intrigue and subterfuge are some possible examples of what I'm seeking. Following are some additional preferences:
Strong focus on stealthy, undercover, and intrigue-based challenges
Combat-lite, 'thinking'/'problem-solving'-heavy gameplay
Plot(s) involving semi-localized dramas rather than epic, world-shaping conflicts
Character-driven (rather than setting-/module- or metaplot-driven) storyline
Events focused (at least to start) in a dark, sprawling city somewhere
Would anyone be interested in running something like this?