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Diablo II D&D lite: need playetesters and characters alike!

Posted by V_V
V_V
member, 967 posts
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Feel free to Rmail me :)
Sun 19 Sep 2021
at 12:04
  • msg #1

Diablo II D&D lite: need playetesters and characters alike!

The effects of the Diablo II game have left such a memory for me. I don't know how I feel about Blizzard enough to know if I'll get Resurrected. I LOVE DII, but I will have to sell my soul in some way to justify buying it.

In the time leading up to September 23rd, I'm wanting to feel that hype. I want to GM a homebrew hybrid system that relies on simplified, but still stategic and maneuver based combat. The idea of killing dozens of creatures and then dozen more, works well in this system I've bodged. I just want to see if it works on pbp. So I need playtesters that can be patient with delays and discuss problems and desires to see improvements in ways that are qualified and even quantified.

My game will be heavy combat. It's gotta be, right?! However, unlike dII, you won't be limited to just the classes presented in turn of the Millennium classic. You'll have crafting time, and there will be new plot that starts at the same place, but has new context of not knowing WHO you are. From the den of evil, until the World Stone, the game will follow familiar railroad, but the context of the story will immediately changed on the tracks down a new path, that visits the same stops.

I hope you'll join me. If you RTJ already, please bump your RTJ. I may lose your place if you don't. I'll look for past RTJs, but hopefully you'll help me put it into the submissions.
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