LordIce:
All me to explain my terrible choice.
I'm not sure anyone here would go so far as to say that it's a
terrible choice, and some of us wouldn't even say it was a bad choice. I think the point being made is closer to
quote:
You can create virtually any character present in the modern world, despite how completely inappropriate most of those would be to any sort of adventuring at all.
This occurs outside d20 modern as well. Often better because a lot of modern systems have a sort of social mobility that makes "classes" kind of obsolete. The one mentioned has professions, backgrounds, and drives which define starting character features, but don't really rein in players much beyond that.
quote:
Rather, consider everything is a sort of palette swap of bows for guns and swords for different kinds of swords. It seems to me that that's more or less what I was going for. If I was trying to make a more realistic modern game,
Yeah, a lot of the ones that cater to a more modern experience don't "palette swap" anything because swords and bows coexist, along with the firearms that have become obsolete since swords and bows became wall hangers. I also don't think realism is what's at concern here, its the idea that d20 modern is limiting by virtue of being a game spawned from Murderhobos Incorporated and lacks many of the refinements that separate current iterations from "I kill things and take their stuff, we talk at NPCs until you get the point to make us kill more things and take their stuff."
That
is an oversimplification--more in today's market than the market of what like 15 years ago? But there
is a marked difference between what games encourage now, and what they encouraged in semi-old school games of the era. If all you're looking for is the murderhoboing with minimal rewards enforced for other ways of playing the game other than what you houserule, d20 modern is gonna be
great for it. If you're looking for something else--perhaps something deeper--it's... not gonna be wrong for it. It's totally gonna be ok for it.