It seems there is enough interest to spin the game up and explore more options in that forum.
To answer Starchaser's questions, though, in case anyone in s on the fence (one way or the other);
Starchaser:
What changes are you going to make to fit them in with a Firefly game? Are we still working to pre-made characters and/or a rigid plot?
I get the feeling that John Harper had the Serenity's crew in mind when he made this game. The similarities, at least, are very coincidental if not intentional.
1) I am open to creating new characters that fill the crew's roles: Captain, 1st Mate, Mechanic, Pilot, and Passengers. This would require the most work from players and slow the game's starting point the most.
2) We can modify the pre-generated characters as players see fit. Changing names, gender, orientation, and Traits/Keys/Secrets as needed but keeping the story connections. This a good middle ground between 1) and 3).
3) You can select one of the modified characters, negotiate any changes with me, and we can start.
4) The basics premise of LB is that the princess is on the run, and the rogues are helping her escape to her long-lost lover. I planned on making LB a graduate of the 'academy' (replacing magic with the psionic like powers of River Tam) and placing her on the run from the Alliance authorities who would want her back. Her long-lost lover would be a Browncoat turned pirate and hiding out on the ring somewhere. Other than that principal story element, the plot is pretty open even in the RAW.
Alright, like I said at the beginning of this post, I think there is enough interest to offer up a game and work out details in that forum. I will edit this thread to include the game link later today or tomorrow as my schedule allows.
If you have any additional questions/comments, please hold them for the game thread or rMail me.
Thanks for the replies and interest!