Star Trek Adventures
So as I am putting aside time to de-stress and relax, I have started to binge rewatch TNG from start to finish, and intend to do the same for all the other series thereafter (I have tried to watch TOS, even HD remaster, but it just doesn't grab me). And as a roleplayer my mind wondered about running a Trek game once I was done - which will be some time off - and after some googling noticed an actively published system of Star Trek Adventures, which looks like an interesting combination of storytelling mechanics and dice pools.
While I have only very tentative ideas currently, I would have a small group only - not the huge crews of many Trek games on rpol - and probably not bridge crew if I were to run on a big ship. I would likely run post the Dominion War, but not too long after and would likely keep the Federation their typical open and friendly selves rather than how they are in Star Trek Picard. I did also have a vague idea of a Marquis game, set when they were around. Or I may end up running one of the many pre-written adventures to start with and get used to the system.
So my questions are: is Star Trek Adventures any good, and is there anyone around here who would want to play?