Re: [IC] The Caravan Trip - Firespine Mountains and Beyond
Master Deyna is happy to have her items and ready to get back on the road. Commander Brighthearth leaves word that the Leafblade Company may stock up on arrows, bolts, up to two weeks' rations each, and have any of their gear fixed or cleaned before they leave in the morning.
That morning, while the caravan is loading Haazheel can cast identify on any single object to determine all of its magical properties. But a quick perusal with detect magic will tell you the following about different items (and assuming anyone chooses to examine their worth, can get estimates on the following):
From the caverns where you rescued the dwarves:
*50' of fine golden rope - mundane, fine silk rope, worth 10gp
*a leather belt decorated with symbols of the sun - at the very least you know this is a belt of opposite gender - magical, minor transmutation
*a fine red silk scarf - mundane, worth 50gp
*four colorful potions in a blue leather belt - magical, and upon examination there is a potion of cure moderate wounds, potion of magic fang, elixir of fire breath and a potion of water breathing
*a silver plate decorated with blue stones in a moon motif - mundane, worth 250gp
*a pair of silvery bracers with symbol of a shield and fists upon them - magical, minor abjuration
*a small heap of coins and gems - 300gp worth of coins, the lesser gems total some 200gp, but one outstanding ruby is worth 1000gp on its own
*a blue-black buckler - Upon examination, it is a quiescent beetle the size of a buckler!
*a pair of green snakeskin gloves - magical, minor transmutation
*a leather collar spiked with wooden spikes - magical, minor transmutation
From the attack by the shadows and bears:
*two dried gourds with broken wax seals that have been cast aside. It seems as if the gourds had contained something liquid that had since been poured out or drunk - faint residue of magic, minor conjuration and transmutation
*There's also a broken charm that Prreet finds, woven grasses with a bit of polished obsidian caught within its strands. The charm would have fit around a very large wrist or a normal elf's leg. - Minor divination
From the fight with the harpies:
*two shortswords of fine make, one with a grip of silver carved to look like an octopus, the other with a hilt carved to look like roses, with tiny garnets tucked amongst the “petals.” - Mundane, both masterwork shortsword worth 500gp each due to their fine carvings
*three dead wood pigeons (good eating!) - made great snacks for the Company's carnivores - unmagical
*two leather belts and scabbards that are in good shape underneath the dirt and blood - mundane, worth 30gp each, one is dark blue, one is rose red
*two belt pouches that have about twenty platinum coins between them - mundane
*Two armbands with shards of obsidian tucked amongst the woven threads. Anyone examining the items with magic finds that only the armbands have a faint dusting of magic about them.
- magical, minor divination
This message was last edited by the GM at 00:35, Wed 01 May 2019.