For our purposes:
- A scene will be presented in a distinct thread. A location may be reused, but each distinct scene will have it's own thread. When the scene is over, the thread will be closed.
- A Session (or Episode) is a collection of scenes. It ends when we reach some sort of narratively important point. The completion of a Session will result in a Minor Milestone (see FC 256). Items and stunts that can be used "once per session" will reset. This still needs to make narrative sense (ie, a one-shot weapon that hasn't been reloaded in a scene that follows immediately after another scene, can't be used until it's reloaded).. If in doubt, talk to me in the metagame thread!
- A Scenario (or Season) is a collection of session (episodes). It encompasses the whole of a story. This will result in a Significant or Major Milestone, depending on how long and how involved the story has been.
Narrative Justification
First off, please realize that normally, Consequences need a narrative justification before they can be healed. That's the whole
"After recovery starts" bit.
If your character has
A BLOODY NOSE at the end of scene 01.01, he does not
automatically heal up at the start of scene 01.02. He is going to have a bloody nose through scene 01.02. He should be doing what he can to justify recovery... wadding tissue up his nostrils, putting ice on his nose... whatever.
That is the narrative justification so that when scene 01.03 rolls around, he's free and clear and the Minor Consequence is gone. Also note that you cannot
normally start recovery on a Consequence during the scene in which the character acquired the Consequence. You pretty much have to carry the consequence through the next scene (or down-time).
Of course, there are magics or super-science which might act to heal the character
immediately. This rule doesn't refer to those things.
What about down-time between scenes?
Okay, so what if scene 01.02 takes place an hour after scene 01.01? Or even the next day?
This can also serve as narrative justification. But we need some sort of narrative reference to justify the removal of the Consequence. So, give me a line that acknowledges the existence (and removal) of the consequence:
"Mike touched his nose, tenderly. It took hours to get the bleeding to stop the night before, and he was worried about how he looked..." Awesome.