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The Fall of Skelo, Scene 2: The Badlands.

Posted by The DirectorFor group archive Z
The Director
GM, 564 posts
Sat 11 May 2019
at 04:16
  • msg #276

The Fall of Skelo, Scene 2: The Badlands

The cold night is falling again. Will you moving further inland without food and rest?
You find a road going out of the Elven ruins to east, north-east.
Robustous Clovetrue
player, 108 posts
Sat 11 May 2019
at 04:21
  • msg #277

The Fall of Skelo, Scene 2: The Badlands

In reply to The Director (msg # 276):

We will bed down for the night in the room we found.
The Director
GM, 565 posts
Sat 11 May 2019
at 04:25
  • msg #278

The Fall of Skelo, Scene 2: The Badlands

You are a bit scared about sleeping in an unknown ruined town, but the night passes with no problem.
The underground room is nice and warm, but you have to eat one ration.

[OOC: each of you recovers up to 6 points of STAMINA due to a sheltered night of sleep after so many days]
This message was last edited by the GM at 04:28, Sat 11 May 2019.
Garl Ligoosh
player, 283 posts
Turn that ofal down!
Sat 11 May 2019
at 06:02
  • msg #279

The Fall of Skelo, Scene 2: The Badlands

“Where shall we travel next, friends?  For my part, I suggest we follow the road to the northeast.” He rubs his cold fingers together.
This message was last edited by the player at 06:02, Sat 11 May 2019.
Robustous Clovetrue
player, 109 posts
Sat 11 May 2019
at 06:05
  • msg #280

The Fall of Skelo, Scene 2: The Badlands

In reply to Garl Ligoosh (msg # 279):

Agreed it seems to be our only option at this point."


-
Stormrider Sureheart
player, 150 posts
Sat 11 May 2019
at 06:13
  • msg #281

The Fall of Skelo, Scene 2: The Badlands

Storm agrees and leaves for the direction with his friends
The Director
GM, 566 posts
Sat 11 May 2019
at 12:56
  • msg #282

The Fall of Skelo, Scene 2: The Badlands

Around mid-day you find our that the road splits in two: one way goes north, to a wild rocky area, the other goes east, where you can see the smoke of a small settlement.
Robustous Clovetrue
player, 110 posts
Sat 11 May 2019
at 21:43
  • msg #283

The Fall of Skelo, Scene 2: The Badlands

In reply to The Director (msg # 282):

"Settlement ? They might be able to aid us ?"


-
Stormrider Sureheart
player, 151 posts
Sun 12 May 2019
at 01:12
  • msg #284

The Fall of Skelo, Scene 2: The Badlands

Storm suggests walking towards the settlement
The Director
GM, 567 posts
Sun 12 May 2019
at 01:59
  • msg #285

The Fall of Skelo, Scene 2: The Badlands

You reach the settlement on the morning after, rested and in good mood after a good, although cold, night outdoors.
Udran is a small village of no more than thirty houses, but is nevertheless the biggest settlement for hundreds of miles and its inhabitants are welcoming people, keen on talking with all well-behaving strangers. They say that Udran is a small pilgrimage site as well as it hosts the Fountain of Saint Zenus. A small offering of 1 Gold Crowns is asked by the village’s Headman in order to accede to the fountain.
Stormrider Sureheart
player, 152 posts
Sun 12 May 2019
at 04:38
  • msg #286

The Fall of Skelo, Scene 2: The Badlands

Storm suggests going there and buying lots of food.
The Director
GM, 568 posts
Sun 12 May 2019
at 14:03
  • msg #287

The Fall of Skelo, Scene 2: The Badlands

One fresh meal costs 8 silver coins and one preserved meal costs 17 silver coins.
Stormrider Sureheart
player, 153 posts
Sun 12 May 2019
at 14:54
  • msg #288

The Fall of Skelo, Scene 2: The Badlands

10 Silver= 1 gold?

Storm will buy the maximum number of preserved meals and one fresh meal to eat now.
The Director
GM, 569 posts
Sun 12 May 2019
at 15:24
  • msg #289

The Fall of Skelo, Scene 2: The Badlands

[OOC: yes, 10 silver = 1 gold.
One ration, one place in the backpack.
As you can eat in abundance and in a warm and comfortable place, you can restore 2 points of STAMINA]

Stormrider Sureheart
player, 154 posts
Mon 13 May 2019
at 00:10
  • msg #290

The Fall of Skelo, Scene 2: The Badlands

OOC:I can carry a maxium of 20 items still?
The Director
GM, 570 posts
Mon 13 May 2019
at 13:04
  • msg #291

The Fall of Skelo, Scene 2: The Badlands

[OOC: just like at the beginning of the adventure...]
Robustous Clovetrue
player, 111 posts
Mon 13 May 2019
at 21:59
  • msg #292

The Fall of Skelo, Scene 2: The Badlands


"Let us find and tavern and gauge the lay of the land as it were. We can get a meal and a drink."


-
Stormrider Sureheart
player, 155 posts
Tue 14 May 2019
at 00:18
  • msg #293

The Fall of Skelo, Scene 2: The Badlands

Storm will buy the maximum meals he can carry and asks his friends to do so too.
Garl Ligoosh
player, 284 posts
Turn that ofal down!
Tue 14 May 2019
at 02:47
  • msg #294

The Fall of Skelo, Scene 2: The Badlands

Garl purchases three preserved rations, which is the most he has room for.  (I’m assuming we can’t get horses, or the like.)

Do I know anything about Saint Zenus?
This message was last edited by the player at 02:48, Tue 14 May 2019.
The Director
GM, 571 posts
Tue 14 May 2019
at 14:05
  • msg #295

The Fall of Skelo, Scene 2: The Badlands

Two days from now a tribe of Kufic nomads will stop at the village and they usually offer, among other stuff, some of the finest horses of the region, although they are not exceedingly cheap.
For 2 Crowns each you may have a decent meal and sleep in the only tavern in Udran, the Steppe’s Sailor. The innkeeper will be very glad to offer a special stabling for your horses for 3 Silver Schillings each, once you will have horses.
The Director
GM, 572 posts
Tue 14 May 2019
at 14:06
  • msg #296

Re: The Fall of Skelo, Scene 2: The Badlands

Garl Ligoosh:
Do I know anything about Saint Zenus?


[OOC: please roll 2d6 and note down whatever Special Skill you think may help]
Stormrider Sureheart
player, 156 posts
Tue 14 May 2019
at 15:15
  • msg #297

Re: The Fall of Skelo, Scene 2: The Badlands

How much is a horse?
Robustous Clovetrue
player, 112 posts
Tue 14 May 2019
at 21:06
  • msg #298

Re: The Fall of Skelo, Scene 2: The Badlands


Robustous finds a table or preferably a booth close to the hearth and orders a meal. While he waits he looks around at the other patrons looking for anyone who may be able to help them or who might have some news.


-
The Director
GM, 573 posts
Wed 15 May 2019
at 12:46
  • msg #299

Re: The Fall of Skelo, Scene 2: The Badlands

In reply to Stormrider Sureheart (msg # 297):

[OOC: who are you asking to? Right now there is no seller in the village, they will come in a couple of days.]
The Director
GM, 574 posts
Wed 15 May 2019
at 12:48
  • msg #300

Re: The Fall of Skelo, Scene 2: The Badlands

In reply to Robustous Clovetrue (msg # 298):

The village is small and there isn't a lot to choose. The Village Header suggested you should go at the fountain of Saint Zenus and nobody else volunteered other suggestions.
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