Re: The Fall of Skelo, Scene 2: The Badlands
Two days pass swiftly, and you recover from the hardness and the injuries of your adventure [OOC: you recover up to 12 points of STAMINA and one point of LUCK, but you spend two gold coins a day at the local inn] then you wake up in the morning and find out that there are a few more guests at the Inn, coming from nearby settlements and that that some sort of horse fair is taking place at the crossroad in the centre of the village. A group of about twenty nomadic Kugic horsemen have temporarily settled here with their yurts and are selling their superb horses.
These horses are trained to perfection and all have special features that make them unique and precious allies when fighting or travelling. You may try to buy some horses, despite the rather high prices demanded by the nomads. However, the Kugic will accept any magical artefact (except for Potions and alchemical components) in exchange for a horse. The horses for sale are:
Horse Horse’s Features GC
KHARAL +1 Attack Strength 210
ULAAN May run at blazing speed, but only for a limited time 180
DORNOD -1 on foes Damage Table when the PC is hit 200
TEMUGI +1 Damage with the lance 160
TUVA +2 Attacks 165
If you can't afford their best stock or anyway don't want to spend so much, you can always buy some more common war horse at 120 GC or a draft horse at 50 GC.
The villagers suggest you should also buy a tent to protect you from the cold nights of the north and a tent big enough for a single person comes at 4 GC (4 places in a backpack), while for two is at 6 GC (6 places in a backpack). They don't have bigger ones at the moment, unless you want to ask for Kugics' yurts that can easily accommodate for all of you (and more), but need a draft horse dedicated to carrying them. [OOC: in the warmth of a tent you can remove STAMINA while resting during the night]
Once you have taken your decisions and done your trade, please let me know where you want to go. From Udram you can go back west from where you came and take the road north or you can go south.