The party enters the cave, heading towards the sounds of activity deeper inside. The ceiling of this cave is awkwardly low, barely more than four feet in height. A pair of walls two feet high made from piles of rocks and broken masonry divide this larger cave into smaller areas. The air stinks of smoke, sweat, and worse.
OOC: Everyone of medium size has to squeeze to fit.
Each move into or through a narrow space counts as if it were 2 squares, and while squeezed in a narrow space, you take a –4 penalty on attack rolls and a –4 penalty to AC.
Any attempt to clamber over one of these walls requires a successful DC 10 Climb check—failing it by 5 or more indicates that the wall has toppled. In this case, that square becomes difficult terrain and the climber falls prone while taking 1d3 points of damage.
Just as Amara reaches the gap between the walls a horrible cry sounds out from behind them and two goblins armed with spears jump out from hiding spots near the main entrance. At the same time two other goblins spring up from behind the walls boxing the adventurers in.
Goblins poke at Kamea and Amara but both dodge and parry the sudden strikes but from behind both Caydel and Cathran find themselves poked with rusty jagged spears.
OOC: Cathran takes 1 pt of piercing and Caydel takes 5 points of damage from two pokes from Goblin #4
Round 1
Name | Initiative | AC | HP | Attack | Damage | Status |
---|
Goblin #4 | 23 | 16 | Healthy | Shortspear +2 | 1d4 | - |
Amara | 20 | 12 | 21/21 | Shortswords -1/-1 | 1d6+3 | Squeezing |
Goblin #2 | 20 | 16 | Healthy | Shortspear +2 | 1d4 | - |
Goblin #3 | 18 | 16 | Healthy | Shortspear +2 | 1d4 | - |
Cathran | 6 | 17 | 14/15 | Light Xbow -1 | 1d8 | Squeezing |
-Gavel | 6 | 17 | 31/31 | Slam +2 | 1d8+6 | Squeezing |
Caydel | 12 | 16 | 13/18 | Rapier +3 | 1d6 | - |
Goblin #1 | 9 | 16 | Healthy | Shortspear +2 | 1d4 | - |
Kamea | 5 | 12 | 20/20 | Glaive +2 | 1d10+4 | Squeezing |
Squeezing: -4 to attack rolls and AC (already factored into above stats)
Healthy | Bruised | Hurt | Injured | Wounded | Mauled | Crippled | Dying | Dead |
---|
100% | 99% - 75% | 75% - 60% | 60% - 45% | 45% - 30% | 30% - 15% | 15% - 0% | 0% > | Dead |