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02:10, 29th March 2024 (GMT+0)

(OOC) Professions.

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 3 posts
Mon 5 Nov 2018
at 20:03
  • msg #1

(OOC) Professions

Apothecary: Craft (Alchemy) as a free skill (DM)<
Boater: Craft (Shipmaking) as a free skill (DM)
Bookeeper: Craft (Bookbinding) as a free skill (DM)
Brewer: Not sure. Ideas?
Cook: Craft (Cooking) as a free skill (DM)
Farmer: Knowledge (Nature) as a free skill (DM)
Fisher: +2 Concentration/+2 Knowledge (Nature)
Herbalist: +2 Saves vs Poison/+2 Knowledge (Nature)
Hunter: Craft (Trapmaking) as a free skill (DM)
Herder: +2 Ride/+2 Tumble Check
Lumberjack: Craft (Woodcutting) as a free skill (DM)
Miller: Not sure. Ideas?
Miner: +2 Search/+2 Knowledge (Dungeonering)
Rancher: Not sure. Ideas?
Sailor: +2 Swim/+2 Balance
Scribe: +2 Decipher Script/+2 Search
Siege Engineer: +4 Knowledge (Architecture) when des. (DM)
Stablehand: +2 Handle Animal/+2 Ride
Tanner: Craft (Leatherworking) as a free skill (DM)
Woodcutter: Craft (Woodcutting) as a free skill (DM)
Blacksmithing: Craft (Blacksmith) as a free skill (DM)
Armorsmithing: Craft (Armorsmith) as a free skill (DM)
Weaponsmithing: Craft (Weaponsmithing) as a free skill (DM)

Other skills may be added

All the professions skills are maxed by me and no ranks are needed.
-(Chosen at start)
Only if you pick 2 or more, the PC will have to put ranks in it.
-(I will put ranks in 1 profession not 2)
Added it in to the current sheets so make sure you got the right ranks.
Also, any skill linked to it (like crafting skils) are maxed by me as well.
This message was last edited by the GM at 20:11, Tue 08 Jan 2019.
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