Re: Character descriptions/bios
In reply to Director (msg # 293):
I meant to have this done earlier today but ended up needing to work on a project I did not expect to. Here's a first pass at the Fate version of Rob:
REFRESH: 3
CURRENT FATE POINTS: 3
ASPECTS
High Concept: Retired Ex-Hippy AVID
Trouble: Can't leave the unknown unknown.
MOS: I may be better with the dead than the living, but I know how to keep them apart.
Drive: Protect those I love from even knowing about the dangers in the world.
(other): I've traveled the world on budgets high and low.
SKILLS
+5 Medicine
+4 Notice, Science
+3 Empathy, Academics, Computers
+2 Manipulation, Engineering, Crime, Network
+1 Will, Drive, Tradecraft, Violence, Preparedness
STUNTS
Forensic Medicine: You may use Medic instead of Crime to analyze crime scenes
Cop Talk: +2 on Manipulation when dealing with Law Enforcement or similar authorities.
Read your opponents: You may use Notice to defend in physical combat when not outnumbered.
STRESS
Physical 1[] 2[]
Mental 1[] 2[] 3[]
CONSEQUENCES
Mild (2):
Moderate (4):
Severe (6):