Encumbrance Explanation = How Much Loot Can You Carry?
First up, all coins weigh the same so when I want to test you out I might drop bags of copper or silver pieces just to make you check your encumbrance :)
On your character sheets, just underneath
Finances you should see this...
Total Encumbrance | Finances | 000 | = total number of all coins |
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Total Encumbrance | Weapons & Armour | 000 | = the weight of all your armor & weapons |
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Total Encumbrance | Equipment | 000 | = the weight of all your other equipment |
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This should be all straight forward as you will have boxes for those total numbers at the bottom of the respective tables. At the very bottom of your character sheets, underneath your saving throw table you should see this...
Current Encumbrance | TBA | = Finances + Weapons & Armor + Equipment |
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-Weight Allowance | TBA | = I have already included your STR weight allowance here |
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Total Encumbrance Level | TBA | = subtract your weight allowance from your current encumbrance. |
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And at the bottom is this movement calculator, your armor will give you a basic movement value and then we apply encumbrance. If you have any problems, mail me after you have added up all your numbers and I will look at it. I hope this helps.
Max Move | Encumbrance & Bulk | Armour | Result |
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12" | 350coins,no bulk | | |
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9" | 700coins,heavy gear/armor | | |
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6" | 1050coins,very heavy gear/armor | | |
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3-4" | 1050coins>,very heavy gear/armor | | |
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PS If anyone has a better way to do this, I am all ears :)
Encumberance Values of Common Items
PG 239 DMG for Encumbrance value of most gear.
ARMOUR |
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ITEM | ENCUMBRANCE/Bulk | PRICE | MOVE |
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Leather | 150/non | 5GP | 12" |
Studded Leather | 200/fairly | 15GP | 9" |
Ring Mail | 250/fairly | 30GP | 9" |
Scale | 400/fairly | 45GP | 6" |
Chain Armor | 300fairly | 75GP | 9" |
Small Shield | 50/non | 10GP | - |
Small Wooden Shield | 30/non | 1GP | - |
WEAPONS |
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ITEM | ENCUMBRANCE | DAMAGE | PRICE |
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Arrow | 2 | 1d6 | 2SP |
Arrow, dozen | 24 | 1d6 | 1GP |
Dagger | 10 | 1d4 | 2GP |
Hand Axe | 50 | 1d6 | 1GP |
Hammer | 50 | 2-5 | 1GP |
Longsword | 60 | 1d8 | 15GP |
Longbow | 100 | - | 60GP |
Staff | 50 | 1d6 | TBA |
Footman's Mace | 100 | 1d6+2/1d6+1 | 8GP |
Hammer, Thrown | 50 | 1d4+1/1d4 | 1GP |
SPELL BOOKS |
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ITEM | ENCUMBRANCE | PRICE |
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Standard Spell Book | 450 | 1000GP+100GP/Spell level |
Traveling Spell Book | 60 | 500GP+100GP/Spell level |
EQUIPMENT |
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ITEM | ENCUMBRANCE | PRICE |
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Backpack | 20 | 2gp |
Boots, High Soft | 30 | 1gp |
Belt | 03 | 3sp |
Book, Spell | 450 | N/A |
Cloak | 25 | 5sp |
Clothes | 30 | -- |
Candle, Wax | 5 | 1sp |
Case, Leather | 25 | 15sp |
Flask, empty | 7 | 2cp |
Flint & Steel | 2 | 1gp |
Flask oil | 20 | 1gp |
Girdle, Broad | 03 | 2gp |
Holy Symbol, Iron | 50gp | 2gp |
Holy Symbol, Wood | 20gp | 50gp |
Mirror, Small | 05 | 20gp |
Pouch, Lg | 10 | 1gp |
Pouch, Sm | 05 | 15sp |
Rations, Iron 1 weeks | 75 | 5gp |
Rope, 50' | 75 | 4sp |
Sack, Lg | 20 | 16cp |
Sack, Sm | 5 | 10cp |
Salt | TBA | TBA |
Spikes, Iron | 10 | 1cp |
Thieves Tools | - | 30gp |
Tinderbox | 02 | 1gp |
Torch | 25 | 1cp |
Waterskin, empty | 50 | 15sp |
A handy link for finding prices on mundane items...
https://www.dndbeyond.com/equipment
This message was last edited by the GM at 09:15, Thu 25 Jan.