Jack Casey:
He clapped his hands twice and listened for any report back. "Oh, that's weird!" he said when there was no return. "Ok!..." he said and tucked his thumb under the back strap in an unconscienced gesture, mind starting to settle in.
There are echoes. Acoustics work normally. The room tone you'd expect from a space of this size. There is just no music, or sounds of music, or machine sounds, or the sound of the place settling.
quote:
How about odor? What does this place... smell like?
The Perception stat defaults to IQ. You can raise (or lower) it from this base for 5 points per level if your character is more (or less) perceptive than average.
Do you want to do this, or take any levels of the Acute Smell advantage? For 2/level it gives you a bonus to rolls to smell things.
Alternatively you can choose to be anosmic, with no sense of taste or smell, which is a disadvantage worth -5 points.
(Same question for the other senses; Acute Vision or hearing or touch is also 2/level.)
If any of you want any of these traits, let me know now, or you don't have them.
This message was last edited by the GM at 13:32, Fri 04 Aug 2023.