Re: Chapter 1: Scene 5: Knowledge is power
Without a word, Quentin moves to the jester drawing the rapier and the dagger while on his way. He then stabs the jester. Quentin does not expect this stab to kill the jester and thus does not expect the glowing stuff to fall, shatter and cause fire, but jester's choice of actions might do that anyway... "Don't clump together!" ...though to be fair, Quentin had no idea how large of explosion that is going to be and so whether this piece of advice is relevant.
Assuming cannot move diagonally past a corner, so 6 paces to a square to SE of jester. Stab the guy.
18:36, Today: Secret Roll: Quentin Fox rolled 10 using 2d4+1d6+2, rerolling max. Damage (+2 wild attack, +1d6 raise).
18:34, Today: Secret Roll: Quentin Fox rolled 7,16 using 1d6+5,1d6+5, rerolling max. Fighting (+1 two weapons, +2 unarmed defender, +2 wild attack).