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14:14, 20th May 2024 (GMT+0)

Chapter 1: Scene 3: The Rescue?

Posted by Vaelan NightshadeFor group archive 0
Vaelan Nightshade
GM, 152 posts
Master of Stories
B: 5
Thu 21 Sep 2023
at 18:26
  • msg #1

Chapter 1: Scene 3: The Rescue?

As Lirian steps through the opens the door with quietly with Quentin ready to go she is greeted with a room full of trapped people. You see some familiar faces and some new faces. One man is dead right next to the opening on the right side who appears to have a hole in his chest.

Another man towards the back appears to have been beat or hit with something. As you walk in they see you and you make contact with them.
Quentin Fox
player, 71 posts
Human medic / alchemist
P:5+1 T:5+1 W:0 B:2 PP:15
Thu 21 Sep 2023
at 18:32
  • msg #2

Chapter 1: Scene 3: The Rescue?

Quentin makes a hushing motion and remains in the corridor to watch the other door, which he does not mind to have opened before or after rescuing the people, but, just in case, inspects to see which way it gets open. If it opens into the corridor (like "pull"), it might be alternatively jammed by a dagger or two and that Quentin names as the other possible option.
This message was last edited by the player at 07:29, Fri 22 Sept 2023.
Lirian
player, 112 posts
Half elven bard
P 5/6 T 5/6 W:0 B:3 PP:10
Thu 21 Sep 2023
at 18:44
  • msg #3

Chapter 1: Scene 3: The Rescue?

Lirian looked at all of them. She recognized Hunter (of course) and a man who also was there when the Infernal Jester show (Kai). She saw other people also jailed, but did not know them. In any case, if they were jailed, she had to assume they were not enemies, at least.

Glad to see you” she said to Hunter.

I guess you’re stronger than myself” she said to Daremo. “Can you try to open the cages with the keys we took from the guard, or to bend the bars if not?. I can give you a temporary strength boost if you need it, but try not to be too noisy…

Then she turned to Quentin, after hearing his suggestion. “Or we could watch the door, ready to ambush anyone going out… I must care for the beaten man”. Then she moved to him, trying to heal him if possible.

Are we still in the golden hour? If so, and if he has a wound or more, she attempts to heal him with healing skill, not through magic. I roll it to save time if it’s needed and possible.

20:42, Today: Secret Roll: Lirian rolled 3,5 using d4,d6, rerolling max with rolls of 3,5.  healing skill, if possible. I guess a wound healed if so.

Vaelan Nightshade
GM, 155 posts
Master of Stories
B: 5
Thu 21 Sep 2023
at 18:50
  • msg #4

Re: Chapter 1: Scene 3: The Rescue?

Quentin notices that the door that's on the other side is in facts a pull which allows him to put something through the door to lock it in place. So far he hears nothing but the whispers of the people in the cages as Lirian walks in. Daremo also stands at the ready with Quentin waiting to see if he needs to do something.

OOC: The beaten dragonfolk, yes. He can be healed. A lot of his wounds are fatigue/Wound based so you will be able to ease some of his pain with a successful roll.
Piper
player, 13 posts
P:4 T:7(2) W:0 B:3 PP:15
Thu 21 Sep 2023
at 23:42
  • msg #5

Chapter 1: Scene 3: The Rescue?

"Oh hello!"  Piper said cheerily to the people who suddenly appeared in the door and seemed to know at least some of the other folks in the cages.

She hoped that meant they'd be trying to get them all out.

"Watch out for the bars, they react poorly to any magic, at least from the inside."  She warned them with a gesture towards the dead man.
Aeress Veles
player, 16 posts
Delusional Knight Errant
P:7(1) T:8(2) W: 0 B: 3
Fri 22 Sep 2023
at 00:48
  • msg #6

Chapter 1: Scene 3: The Rescue?

Aeress had just gotten her fingertips on a stone...

"Wait, you are not with our captors!?"  Aeress couldn't help but ask.  It should be obvious but she was in a strange headspace.
Rea Moonstone
player, 6 posts
P:6T:6(4)W:0B:4PP:10
Fri 22 Sep 2023
at 09:25
  • msg #7

Chapter 1: Scene 3: The Rescue?

Rea had just been sitting down, lost in her own mind as she was basically waiting to be treated like the dragonfolk had been earlier. Once others come in she looked up and scurries back further towards the bars of her cage, not sure what was going to happen now.
Lirian
player, 113 posts
Half elven bard
P 5/6 T 5/6 W:0 B:3 PP:10
Fri 22 Sep 2023
at 16:59
  • msg #8

Chapter 1: Scene 3: The Rescue?

Lirian saw that she could not apply any healing through the bars of the cage, and was thinking on healing him magically when she heard Pipers heads up about the cages reacting badly to magic.

Then I will have to wait for him to be freed” she answered Piper. “Any result with the keys? Do you need a strength boost to bend the bars if not?” she asked to Daremo.

Finally, she turned to Quentin. “What about just closing the door until we can free everyone? If they try to come, we can ambush them” she suggested. “If we block the other door they will be warned something happens if they try to open it…
Quentin Fox
player, 72 posts
Human medic / alchemist
P:5+1 T:5+1 W:0 B:2 PP:15
Fri 22 Sep 2023
at 17:15
  • msg #9

Chapter 1: Scene 3: The Rescue?

Quentin just keeps watching the door from the corridor until either it's open from the other side or the people in the cages are freed or there is a problem with the later and it needs his help.
Daremo
NPC, 12 posts
Fri 22 Sep 2023
at 17:58
  • msg #10

Chapter 1: Scene 3: The Rescue?

Daremo comes into the room and grabs the cage with his hands. To his surprise they do not shock him nor energize but even with his strength he is unable to break the bars. He then looks around for something with leverage to grab to open the bars.

"Grab whatever you can but be careful."


Daremo grabs a rock and tries bagging the lock itself with a stone. But the stone bounces off the lock and makes a high pitched "ting" as it hits. Still the lock almost looks broken another hit might finish it.

He hits it again with another "ting" but it still does not budge.

His last hit with the rock rings true and he manages to free Aeress.

"Do we continue he asks? That made more noise than I would've liked?"

12:53, Today: Daremo rolled 4 using 1d6+1, rerolling max with rolls of 3.  Hit lock with rock.
12:56, Today: Daremo rolled 3 using 1d6+1, rerolling max ((2)).
12:57, Today: Daremo rolled 2 using 1d6+1, rerolling max ((1)).
Lock hardness 8, raise makes no noise

This message was last edited by the player at 17:59, Fri 22 Sept 2023.
Lirian
player, 114 posts
Half elven bard
P 5/6 T 5/6 W:0 B:3 PP:10
Fri 22 Sep 2023
at 18:20
  • msg #11

Chapter 1: Scene 3: The Rescue?

Trying to sing not too loud, Lirian began to sing a song to Daremo. The song sounds like one to raise the morale in battle (akin those the hooligans sing to the football (soccer) teams).

20:19, Today: Lirian rolled 1,4 using d6,d6, rerolling max with rolls of 1,4.  Performing Song of Might (strenght) on Daremo. Daremo’s Strength dice rised one cathegory- 2 PP spent

Daremo felt energized, stronger than usual
This message was last edited by the player at 18:21, Fri 22 Sept 2023.
Lirian
player, 115 posts
Half elven bard
P 5/6 T 5/6 W:0 B:3 PP:8
Fri 22 Sep 2023
at 18:39
  • msg #12

Chapter 1: Scene 3: The Rescue?

Use it as a chisel to break the locks” Lirian suggested Daremo, handing him the dagger taken from the guard. “It would be less noisy, and probably more effective

She then stood guard at the door along with Quentin
Vaelan Nightshade
GM, 156 posts
Master of Stories
B: 5
Fri 22 Sep 2023
at 19:42
  • msg #13

Chapter 1: Scene 3: The Rescue?

OOC: Okay here is how this works.

You will start with a counter of 7. Each hit against a lock as a chance to make noise. On a 6 you lose one counter. The door has hardness of 10 outside of the cage room.

I will not tell you when guards/attackers are coming. You'll have to try to guess. Or maybe you'll just be that lucky.

Either way I'll need notice rolls from anyone out in the hall who wants to listen for guards. You can also unlock the door and look depending on what you want to do?

Daremo
NPC, 13 posts
Fri 22 Sep 2023
at 19:56
  • msg #14

Chapter 1: Scene 3: The Rescue?

Daremo grabs the knife from Lirian and beings working on Hunters cage. He holds the knife at a slight angle to break the lock. He strikes down with might breaking it much easier than before. It barely makes a sound.

Hunters cage is now open.

14:53, Today: Daremo rolled 13 using d8+d4, rerolling max with rolls of 6,(4+3)7.  Hits lock for Hunter 1.


Daremo moves on the next cage which is pipers a bit smaller but users the same method.

14:55, Today: Daremo rolled 10 using d8+d4, rerolling max with rolls of 3,(4+3)7.  Hit lock for Piper 1.

Pipers cage pops open without a problem.
Aeress Veles
player, 18 posts
Delusional Knight Errant
P:7(1) T:8(2) W: 0 B: 3
Sat 23 Sep 2023
at 04:06
  • msg #15

Chapter 1: Scene 3: The Rescue?

"House Veles will not forget this service!"

Aeress immediately began to look around for anything long to lever the locks with, or any obvious latches or releases.  The more people out of these cages the better as far as Aeress was concerned.

She remembered the torture session, and checked over there for tools or materials.  If nothing else maybe she could find something to fight their captors with?

I don't know if that requires any kind of roll, there isn't much Aeress can do bare handed so she tries to help look for something useful.
Lirian
player, 116 posts
Half elven bard
P 5/6 T 5/6 W:0 B:3 PP:8
Sat 23 Sep 2023
at 12:10
  • msg #16

Chapter 1: Scene 3: The Rescue?

Seeing Aeress looking around, and guessing she looked for something to help, Lirian handed her her own dagger. “Please, lady, could you help Daremo to unlock other people? You can keep the dagger until you have something better to fight if needed” she asked her.

Then she realized they were unknown to each other. “Oh, sorry, where are my manners?. I’m Lirian” she said, as much to her as to other unknown people there.
This message was lightly edited by the player at 14:01, Sat 23 Sept 2023.
Vaelan Nightshade
GM, 157 posts
Master of Stories
B: 5
Sat 23 Sep 2023
at 12:40
  • msg #17

Chapter 1: Scene 3: The Rescue?

While Aeress is looking around she notices a bunch of boxes near the door. They seem to be arranged in a certain order. Upon looking you find the gear of likely the people in the cages and then your own gear.

Rocks are scattered all around the floor you notice likely from the cave itself.
Piper
player, 14 posts
P:4 T:7(2) W:0 B:3 PP:15
Sat 23 Sep 2023
at 15:13
  • msg #18

Chapter 1: Scene 3: The Rescue?

Piper braced herself as the newcomer went to break the lock on her cage, not trusting the suspended nature of her prison to toss her about as the force needed to break it is applied.

Once the door popped open she relaxed.  "Oh thank you!"  She exclaimed to Daremo.

Moving to the opening she looked out and then down and realized she wasn't actually free just yet.
This message was last edited by the player at 15:13, Sat 23 Sept 2023.
Lirian
player, 119 posts
Half elven bard
P 5/6 T 5/6 W:0 B:3 PP:8
Sat 23 Sep 2023
at 15:39
  • msg #19

Chapter 1: Scene 3: The Rescue?

As Aeress seemed to have found her own belongings, Lirian kept the dagger. She saw Hunter and Piper freed by Daremo (though she was concerned by the noise, but it was unavoidable, she thought). “Good job, Daremo” she told him, trying to encourage him.

She kept on watch at the door with Quentin, listening for any noise coming from outside. There were two doors that could mitigate the noise (assuming the other door lead to the people that kidnapped Hunter and the others), but she could not be sure they had not heard them…

You better recover you belongings” she said to those freed. “Are you in shape to keep raiding this place now that we have some surprise, or you need to go elsewhere to recover?
Daremo
NPC, 14 posts
Sat 23 Sep 2023
at 16:07
  • msg #20

Chapter 1: Scene 3: The Rescue?

Damero picks up Piper with his hands gently and puts the mouseling on the ground away from the chaos. "Best to stay away from feet. I think the boxes that Aeress is looking at might be the perfect place for you for now."
Aeress Veles
player, 19 posts
Delusional Knight Errant
P:7(1) T:8(2) W: 0 B: 3
Sat 23 Sep 2023
at 17:04
  • msg #21

Chapter 1: Scene 3: The Rescue?

"I'd love to help him, but we can't both push on a lock at the same time we'd just get in each others' way.  I'm trying to find a lever or some rope or something where we could run it through the locks and twist against each other, it'd be a lot quieter and more effective..."

She then made the discovery.

"Hey I think all our possessions are in here!  Did anyone have any tools that might help?" Aeress asked, trying to be heard but not shout.  "This is what I was talking about.  I had rope and a grappling hook on me when they ambushed me, if we can feed rope through the gap between the shank of the lock and its body, we can effect leverage.  At the very least we can grab the opposite ends of the rope and both pull, it'd be more effective still if we had something metal to feed through it that could shear the lock.  Or we may be able to pull off the tops of the cages with the hook."
Piper
player, 15 posts
P:4 T:7(2) W:0 B:3 PP:15
Sun 24 Sep 2023
at 07:07
  • msg #22

Chapter 1: Scene 3: The Rescue?

Piper gave Daremo a wave before scampering over to the crates.

She climbed up one of them and began looking into the ones that were already open to see if her meager supplies hadn't been tossed aside or pitched into one of these boxes and then crushed beneath someone else's stuff.
Brightkin
player, 25 posts
Sun 24 Sep 2023
at 14:39
  • msg #23

Chapter 1: Scene 3: The Rescue?

Brightkin cleared his throat after all his cage is no bigger than a oil lamp and easy to miss.... "when you have a little time it would be nice to get out of this cage too..." he added
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