Hi (again) everyone. Some backstage talk led me to deciding to take a different approach, so it's out with the Varn and in with the Vost.
Maya “Sardine” Vost is a former space pirate who accidentally downloaded a SecCom-era piloting manual directly into her brain while exploring a long-forgotten facility on a dead world. Some sustained misfortune later she's found herself saved not-inconsiderable incarceration by virtue of that latent piloting talent, and she's fighting to retain that limited freedom more than for any ideal or cause. Helps that it's actually pretty fun work.
Still going with the same general archetype, only this time I've got far stronger sense of how and why this character leans into CQB and melee weapons. Very high chance of going with one of Blackbeard, Tortuga or Caliban early on.
And to follow up on Werner's post:
- Maya's triggers are Assault, Show Off, Take Someone Out, and Word on the Street.
- Her talents are Combined Arms, Duelist and Vanguard, also starting with 2 Hull for the not-die factor.
- Her Everest, Skeleton Key, is armed with a Shotgun, Assault Rifle and Heavy Charged Blade. It has a Custom Paint Job and Personalisations, Jump Jets and a Projected Shield.