Secret Shack Cafe (OOC)
In reply to Skyrah Valentine (msg # 17):
That could work too.. story plot can make many things possible.
Well here it is.. not sure if its the BEST design.. and I could only afford with 150CP scouting sensor hardware.. the EW stuff is Expensive!
Stilletto Eclipse – [ 148.6796{Recon} / 147.6796{EW}cp ] – 41tons {dry} / ’45.1’ tons; MV {-4}: -4, MA: 4gr/ ‘10’ 8fly
Servos - Armor – Spaces -
H - St {3} MS {4} 2BuSnr, 1DCP
MB/T – MS {8} MS-B {6, 4sp} <DmCo: 4> [1Cockpit-Virtual] 1MSnr-MW, 3Recon/EW {SR/ECM}, 1EsPd, 2-th
LA – St {4} MS {4} [Mel: +0k, Th: 4hx] 1EW {ECM}
RA – St {4} MS {4} [Mel: +0k, Th: 4hx] 1EW {ECM}
LL – HS {6} MS {4} [Mel: +2k] 6-th
RL - HS {6} MS {4} [Mel: +2k] 6-th
Pd – St ‘3’ St {3} {0 ton-Servo} [+6sp] 5Recon {ASP, R/RA, RI, SR, TA}, 1SE
LWg – St {3} Sl {1} [+2MA fly] 3EW {ECM}
RWg – St {3} Sl {1} [ - fly] 3EW {ECM}
LHd {2} [1k] Handy, Quick - hold [4]
RHd {2} [1k] Handy, Quick - hold [4]
[44CP ’20.5t’] [31CP ’14.5t’]
Hydraulics-Standard = lift x1
<x0.0> Cockpit Controls – Screen [T – 1sp]
<x0.05> Environmental Protection-Space
<-x0.25> Powerplant-Power Cell = Standard Charge, 6-24hrs ‘Hot’
<x0.2> Stealth = No Detection by Spotting Radar, No track with ASP Recon sensors
-x0.0
[9CP / 2K] {MSnr} Main Sensors-MW = Sensors ‘150’ 15km, Comm 1,500km, 2K [T – 1sp]; {1t}
[2CP / 2K] {BuSnr} Backup Sensors = Sensors 1km, Comm 300km, 2K [H – 2sp]; {1t}
{33CP} Recon Systems:
[10CP] ASP [Pd – 2sp]; [5CP] Radio/Radar Analyzer [Pd - 1sp]; [3CP] Resolution Intensifiers/6-Visual = x64 [Pd – 1sp];
[10CP/ ‘4K’] Spotting Radar = ‘4’ 5K, ‘3’ 5sp [kill sacrifice +2sp/ -1K, T - 3; {2t}]; [5CP] Target Analyzer [Pd – 1sp]
OR
{32CP} Electronic Warfare:
[16CP] ECM-Radar Jamming = Value 3 <4cp>, Radius 3hexes <x2.0>, Beamer Range: 8Hexes <x2.0>
[Pd – 5sp, T – 3sp, L/RWg – ‘6’ 3sp ea, L/RA - '2' 1sp ea];
[8CP] ECM-Sensor Jamming = Value 3 <4cp>, Radius 3hexes <x2.0>, Beamer Range: 8Hexes <x2.0> [Pd - 0sp];
[8CP] ECM-Missile Jamming = Value 3 <4cp>, Radius 3hexes <x2.0>, Beamer Range: 8Hexes <x2.0> [Pd - 0sp];
{6.7CP} Options –
[0.4CP] Anti-Theft Code Lock- Silent Alert; [1CP] {DCP} Damage Control Package [H – 1sp]; [2CP] {EsPd} Escape Pod [T – 1sp]; [0.3CP] Liftwire; [5CP] {SE} Statistical Enhancement – Logic Processors +2 INT [T – 1sp]
Weapons -
[9.45CP / 4K] ’Sniper’ Beam Cannon = DM: 4k <6cp> / Ra: ‘20hx’ 8hx {+250%} <x1.75>, WAcc: +0 <x0.9>, Sh: Inf <x1>; sv: 4K, 2hh- ‘8’sp <se: +1sp> {2t}
[13.5296CP] Thrusters = lift {1.6912} 8 MA ‘13.5296cp’ [T – 6sp, L/RL – 6sp ea, L/RA – 2sp ea]
[0.5CP] Space Efficiency = +1sp [2hh Beam +1sp]
<< [ 148.6796{Recon} / 147.6796{EW}CP ] {“45.1” w/fuel, 41 tons} >>
Notes: Its not fast.. but with its wings is faster than it would be. The multipliers for your Enviro, powerplant and controls with Stealth added cancel each other out. So your power-plant is a little fragile.. you do have an escape pod and your a scouting unit not meant for front-line heavy combat ~ which is also why your armor is lighter. However, your torso armor is Beta-Grade, meaning it take a hit of at least 4kills to stage your torso armor if a hit is less damage than that no degrading staged penetration. But your Beam Cannon has been enhanced to have a 1km range '20hexes' so you can sniper with the best..also your completely immune to detection by normal sensors, spotting radar and Advanced Sensor Packages {ASP}. Break line of sight on someone and they cannot track you. But YOU have most of the scouting and imaging sensors for visual and spotting radar with a range of 150km {3,000hexes} '10 times' your normal sensors range... which I also upgraded to be better than standard Medium Striker {MS} sensors. Also while piloting your mekton your INT is upped by two for all those EW 'Electronic Warfare' rolls with the builtin logic enhancers for analyzing data. Your Sniper Cannon can hit something in its normal range 20hexes away 1km with no penalty. So you have teeth to hit back with and don't run out of ammo for it.
Not sure its what your looking for but it will at least give you some ideas to mull over...
EDIT: Oh and I also added the option to go the other way with Electronic Warfare hardware instead for a similar price. Downside EW hardware is space costly... so your spaces for it will need to be distributed in your wings and arms a little to cover the spaces unlike Recon Sensors. Though there is NO Reason you could not do both EW and Recon Sensors but you'll have to pick and choose how much for each.. they are Both costly...
But these are just suggestions... feel free to build as you, of course, see fit. At the very least it gives the GM some more mecha designs to pull from! :)
This message was last edited by the player at 14:35, Fri 01 Mar.