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13:29, 20th May 2024 (GMT+0)

Chapter 0: Heraldric Report of the Dragon Lords.

Posted by Dungeon MasterFor group 0
dr'Ozomocryr
player, 14 posts
Obsidian Dragon
Wed 13 Mar 2024
at 06:17
  • msg #10

Chapter 0: Heraldric Report of the Dragon Lords

Ozo chuckled as well at Caliphaers comment. "If we did that perhaps we could create a false dungeon full of traps and things. Using it to
train our goblins and slaughter the adventures for their loot? That is a pretty amusing idea."
he mused to the others his laughter was not something heard often so it was almost more shocking than anything else.
ve'Nyvrae
player, 12 posts
Emerald Elder Dragon
Va NIGH-veh-RAY
Wed 13 Mar 2024
at 06:41
  • msg #11

Chapter 0: Heraldric Report of the Dragon Lords

Nyvrae smiled a contented smile, "Well then, I propose we formalise matters in a Decree: the Goblins of the Undermountain shall increase their efforts in education and training, including a tithe a tenth of their number to be further trained in a specialism suited to their clan, funded by an investment from the collective hoard of no more than one fifteenth"

Considering they added, "Furthermore, scouting parties of a stealthy nature shall venture forth beyond the Great Falls to determine the state of affairs close by the Undermountain, and report back so that further investments will be focused. Discretion, information and prisoners are the priority"

He had more suggestions, but best cement these first
az'Vashitris
player, 15 posts
Saphire Elder Dragon
Wed 13 Mar 2024
at 06:52
  • msg #12

Chapter 0: Heraldric Report of the Dragon Lords

Vashitris would nod. "I second and support this decree. Any opposed to this plan?" Vishitris would ask pausing to allow others to speak.
au'CheuGuing
player, 8 posts
Gold Elder Dragon
Wed 13 Mar 2024
at 08:24
  • msg #13

Chapter 0: Heraldric Report of the Dragon Lords

Before any training be undertaken, would having access to instructors skilled enough to train these be considered, in the interim, contests for suitability should be setup. These should factor in different attributes and combinations of these.
ve'Nyvrae
player, 13 posts
Emerald Elder Dragon
Va NIGH-veh-RAY
Wed 13 Mar 2024
at 08:40
  • msg #14

Chapter 0: Heraldric Report of the Dragon Lords

“Of course, you are wise to raise such a need”, observed Nyvrae, and his gaze found the Goblin chiefs, “Though I would leave such detail to our Chiefs; they know they will be judged both of methods and success”
cu'Caliphaer
player, 7 posts
Wed 13 Mar 2024
at 13:25
  • msg #15

Chapter 0: Heraldric Report of the Dragon Lords

"Ah a splendid idea. I agree with this decree. Perhaps we could organize them into exploration parties with less-travelled tunnels and caverns to engage this training? Goblins could gain more experience while we gather intel and possibly resources as well."
dr'Ozomocryr
player, 17 posts
Obsidian Dragon
Wed 13 Mar 2024
at 14:43
  • msg #16

Chapter 0: Heraldric Report of the Dragon Lords

dr'Ozomocryr nods in agreement. "I concur. I would also like those stealthy units to be tested in scouting the citadel. Perhaps a competition between the clans to see who will house and have the honor of being responsible for the new stealth guild. Use the less-travelled tunes and caverns for training, and the citadel for testing and final graduation?" Here the dragon glared at the goblin leaders his eyes narrowing, "Those that return with the best spoils earning praise from us and ranking among their fellows..." the way he said it almost felt more like a threat than anything else. He then said in a more amused tone, "Maybe make it like an annual celebration for the clans to enjoy. That sounds amusing."
Ratty Zorf
Wed 13 Mar 2024
at 15:58
  • msg #17

Chapter 0: Heraldric Report of the Dragon Lords

"I've sneaky goblins, devious goblins, nasty little goblins, tricky goblins, sly goblins, the problem is that I've also got stupid goblins, cowardly goblins, weak goblins, double-dealing goblins, dishonest goblins, and most of all just plain ol' Goblins," Ratty replies to his Masters. He makes it very clear in an amusing way that despite their predilection to be sneaky bastards - they are still simple goblins who are often disorganized and not particularly bright.

It seems he may have been making a joke, but perhaps he is stating the obvious.

Felgen intercedes "Majesties, the Goblins are indeed sneaky, but they lack the skills necessary to be more than base thieves and thugs. They'll more than likely lack the initiative to explore the caverns, and require strong leadership and supervision if they were to venture too far into the depths. We do use some for hunting and scouting parties in the immediate area, but the results are always quite disappointing."

The Goblin Warlords assembled look down as if to avoid blame.


"What he's saying is true enough, my lord. Goblins can be trained to fight or steal, but we operate in numbers. numbers iz our strength. small bands of Goblins, end up in-fighting and getting rattled easily," Skarsnik adds pragamatically.


"We could perhaps build a training facility and work on that, O Wise Ones..." Astralgyx suggests hopefully. "With some investment, we could hold a competition to delight and entertain as well as find those few goblins with the talents and the brains to do as you ask. I am sure that would be the Dark Moon clan."
This message was last edited by the GM at 20:15, Wed 13 Mar.
dr'Ozomocryr
player, 20 posts
Obsidian Dragon
Wed 13 Mar 2024
at 16:35
  • msg #18

Chapter 0: Heraldric Report of the Dragon Lords

Ozo nods, "I agree that the Dark Moon clan should house the training, but think that they should train goblin from all the clans. Good leadership should be cultivated where it can be found. Is it that they require more dragonkin to be a more ... stern guiding hand would that help? I don't mind sly, tricky, sneaky, devious or nasty goblins I can tolerate some stupidity... although I personally loathe that quality. However we require them to work together." looking at the other dragons he asks, "Thoughts on motivating them to behave?"
ve'Nyvrae
player, 16 posts
Emerald Elder Dragon
Va NIGH-veh-RAY
Wed 13 Mar 2024
at 19:37
  • msg #19

Chapter 0: Heraldric Report of the Dragon Lords

Addressing the Goblin Chiefs, Nyvrae added, "Another path might be to provide them numbers and something to bully ... mounts, if spiders of sufficient size and temperament can be found?"
Dungeon Master
GM, 35 posts
DM
GM
Wed 13 Mar 2024
at 20:20
  • msg #20

Chapter 0: Heraldric Report of the Dragon Lords

The normally agreeable clan leader of Darkmoon appears annoyed by the question of spider mounts. He glances sidelong to an apprentice who is standing eagerly in the background. "Nay, my great and wonderful leader. We have to take great care not to be bit by the insufferable little buggers in the upper cavern. The idea of trying to ride one is somewhat impossible given that Spiders do not want to be ridden, and they've the poison to make sure you don't even try.."

Astralgyx also points out that other than the Queen herself, most spiders only get to about 40 pounds. "We iz small, your highnesses, but too big to sit our fat goblin arses upon the back of a spider."


Goblins are small humanoids, but the majority of spiders are about the size of a medium dog.


The other clan lords nod in agreement, but tentatively as if they've never thought about the prospect of riding a spider before. Astralgyx on the other hand seems to have reached this conclusion with a certainty - perhaps through personal experience.
This message was last edited by the GM at 20:21, Wed 13 Mar.
au'CheuGuing
player, 9 posts
Gold Elder Dragon
Wed 13 Mar 2024
at 21:14
  • msg #21

Chapter 0: Heraldric Report of the Dragon Lords

au'CheuGuing mused herself with several alternatives to spider mounts, including pack spiders, sled spiders, chariot spiders, coach spiders & wagon spiders. Considering the general activity of spiders, notably sitting in webs, she dismissed the notion.
ve'Nyvrae
player, 19 posts
Emerald Elder Dragon
Va NIGH-veh-RAY
Wed 13 Mar 2024
at 21:33
  • msg #22

Chapter 0: Heraldric Report of the Dragon Lords

Nyvrae snorted, “Where there’s a will there’s a way”
Ancient Storyteller
GM, 44 posts
DM
GM
Thu 14 Mar 2024
at 14:43
  • msg #23

Chapter 0: Heraldric Report of the Dragon Lords

Does anyone have Decrees to be voted upon?

An example might be:

Decree Proposed:
Use 10,000 gold from our common treasury to build a Rogue training camp in Darkmoon.

An Order might be:
Use 10,000 gold from my treasury to build a Rogue training camp in Darkmoon.

I would ask that players limit themselves to one or two decrees and orders per chapter. You may also want to review the thread "Laws and Decrees" for the rudimentary customs/laws that have been established over time and make changes. This is not the  focus of the game, but you could think of this a lot like proposing you turn left at the fork in the road as an adventuring party, or whether or not to trust the word of the madman who gave you directions to a treasure hoard ;)

Some other things you might consider are laws for the various goblins, perhaps forcing them to consolidate their clans, or split into smaller clans under a less powerful warlord. You could consider sending ambassadors to human, elven or dwarven lands etc.

There is always an opportunity cost - while you train our people in one thing, another thing could lose focus. There is only so much that can be done within a "Chapter" - but there is also next chapter to try it again.

If you have no decrees or orders, just to ensure that everyone has had a chance to read the forums and make the case, just post something like

"I have no orders or decrees" -sort of voting present.

I would like to begin chapter 1 by this weekend, as I have some crunchy events unfolding...
This message was last edited by the GM at 14:46, Thu 14 Mar.
cu'Caliphaer
player, 13 posts
Copper Elder Dragon
Thu 14 Mar 2024
at 15:00
  • msg #24

Chapter 0: Heraldric Report of the Dragon Lords

ve'Nyvrae:
"Well then, I propose we formalise matters in a Decree: the Goblins of the Undermountain shall increase their efforts in education and training, including a tithe a tenth of their number to be further trained in a specialism suited to their clan, funded by an investment from the collective hoard of no more than one fifteenth"
"Furthermore, scouting parties of a stealthy nature shall venture forth beyond the Great Falls to determine the state of affairs close by the Undermountain, and report back so that further investments will be focused. Discretion, information and prisoners are the priority"

cu'Caliphaer:
"Ah a splendid idea. I agree with this decree. Perhaps we could organize them into exploration parties with less-travelled tunnels and caverns to engage this training? Goblins could gain more experience while we gather intel and possibly resources as well."

dr'Ozomocryr:
"We should have the goblins increase their patrols, and add some traps around where the human entered. Humans are like wild dogs, if one comes sniffing around odds are there might be more."
...
"I agree to spending a fifteenth of the collective horde of we also begin looking at actions outside our current territory. I think we could gather new resources and maybe even learn something about potential threats. I especially wish to expand the ranks of our wizards."


OOC

Review:
1. Spend resources to create special training camp to improve over-all goblin proficiency with traps/exploration
2. Spend resources to increase the numbers and frequency of goblin patrols and scouting parties
3. Send some patrols to less traveled areas to report new discoveries and bring back intel (primarily fact-finding missions)
4. (additional) Ensure all teams in the future sent on specific missions have a very experienced goblin leader and/or dragonkin champion with them and that the missions are designed not to last long (until we have non-goblin minions who can handle longer missions).

This about sum things up? Everyone agreed?

ve'Nyvrae
player, 23 posts
Emerald Elder Dragon
Va NIGH-veh-RAY
Fri 15 Mar 2024
at 10:40
  • msg #25

Chapter 0: Heraldric Report of the Dragon Lords

OOC: Works for me
az'Vashitris
player, 24 posts
Saphire Elder Dragon
Fri 15 Mar 2024
at 18:19
  • msg #26

Chapter 0: Heraldric Report of the Dragon Lords

OOC:Sounds about right. except we shouldn't be spending any resource other then goblins for the second one
This message was last edited by the player at 23:10, Fri 15 Mar.
au'CheuGuing
player, 15 posts
Gold Elder Dragon
Fri 15 Mar 2024
at 23:08
  • msg #27

Chapter 0: Heraldric Report of the Dragon Lords


Ooc Expending resources on activities without an inflow of resources is unquestionable.

This message was last edited by the player at 20:56, Sat 16 Mar.
az'Vashitris
player, 25 posts
Fri 15 Mar 2024
at 23:19
  • [deleted]
  • msg #28

Chapter 0: Heraldric Report of the Dragon Lords

This message was deleted by the player at 01:13, Sat 16 Mar.
cu'Caliphaer
player, 19 posts
Copper Elder Dragon
Sat 16 Mar 2024
at 01:12
  • msg #29

Chapter 0: Heraldric Report of the Dragon Lords

OOC
@CheuGuing I agree, but I'm thinking exploring the mountain is how we search for more resources. Finding treasure, ore veins, forgotten magic/knowledge, discover neew tribes/herds/clans/nests of monsters that become friends/foes/livestock, etc.

@Vashitris I think CheuGuing was speaking OOCly, not ICly. It's prob just a typo.


az'Vashitris
player, 26 posts
Saphire Elder Dragon
Sat 16 Mar 2024
at 01:14
  • msg #30

Chapter 0: Heraldric Report of the Dragon Lords

OOC:Ah okay my apologies its gone now but we should probably avoid disagreeing OOC if anybody would like to continue about the Decree it should be in IC
This message was last edited by the player at 14:07, Sat 16 Mar.
au'CheuGuing
player, 19 posts
Gold Elder Dragon
Sat 16 Mar 2024
at 09:54
  • msg #31

Chapter 0: Heraldric Report of the Dragon Lords

ooc apologies my error I didn't use Orange text. I just amended that.
This message was last edited by the player at 09:56, Sat 16 Mar.
Ancient Storyteller
GM, 47 posts
DM
GM
Sat 16 Mar 2024
at 20:31
  • msg #32

Chapter 0: Heraldric Report of the Dragon Lords

Is there anyone who disagrees with the plan:

1. Spend resources to create special training camp to improve over-all goblin proficiency with traps/exploration
2. Spend resources to increase the numbers and frequency of goblin patrols and scouting parties
3. Send some patrols to less traveled areas to report new discoveries and bring back intel (primarily fact-finding missions)
4. (additional) Ensure all teams in the future sent on specific missions have a very experienced goblin leader and/or dragonkin champion with them and that the missions are designed not to last long (until we have non-goblin minions who can handle longer missions).

If that's good with everyone, I will start us on chapter 1 tomorrow, with some details about what your champion did as well. If you have specific instructions for them, provide them here.
az'Vashitris
player, 27 posts
Saphire Elder Dragon
Sat 16 Mar 2024
at 22:03
  • msg #33

Chapter 0: Heraldric Report of the Dragon Lords

OOC:do we have to provide instructions here even if we alreday provided them in choosing champion's?
Ancient Storyteller
GM, 53 posts
DM
GM
Sun 17 Mar 2024
at 06:55
  • msg #34

Chapter 0: Heraldric Report of the Dragon Lords

No, I have those.

I like to have everything all in one place because I can sometimes miss things - but no worries. The companion post is fine!
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